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 Version Update!!

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Ihlly
Aftermath Tyrant
Aftermath Tyrant
Ihlly


Number of posts : 598
Age : 41
FFXI Character Name : Ihlly
Registration date : 2007-03-11

Version Update!! Empty
PostSubject: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 2:21 pm

http://www.playonline.com/pcd/verup/ff11eu/detail/3670/detail.html

Read it. <3 it!
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http://www.aftermath-ls.de/
Elage10
Aftermath Tyrant
Aftermath Tyrant



Number of posts : 236
Age : 37
FFXI Character Name : Elage
Registration date : 2007-12-18

Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 3:29 pm

can someone c/p it so ppl at work like me can read!!! lmao
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Guest
Guest




Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 3:38 pm

Accompanying the release of a version update, the number of postings on such web sites is sure to increase, and with it the potential for victimization. To protect against such attacks, we ask that players please refrain from utilizing links of an unofficial or otherwise suspicious nature that they may find posted on any web pages or bulletin boards. It is important that the utmost care be taken while browsing the Internet. As always, we encourage players to take the time to familiarize themselves with the methods for unauthorized account access prevention provided on the Rules and Policies page. If your account has been compromised, please read the "Information Regarding Unauthorized Access" page carefully before contacting our Information Centre.

Information Regarding Unauthorized Access:
http://www.playonline.com/ff11eu/rule/uacs01.html

The Information Center:
https://secure.playonline.com/supporteu/index.html
Event Related

New quests have been added focusing on areas introduced in the Wings of the Goddess expansion pack.
image

An introductory tutorial NPC teaching players the fundamentals of game-play has been added to each of the three nations.
* The tutorial feature will only be available to characters created after the release of the September 2008 version update.

The artifact quests for the following jobs can now be undertaken multiple times. This allows players to reacquire pieces of artifact armor as they see fit:
Blue Mage / Corsair / Puppetmaster

New quests leading to the acquisition of new job-specific weapon skills have been added.
* Please note, however, that giving job-specific weapons to the care of storage NPC Ghanraam in Aht Urhgan Whitegate will cause all data associated with the quest to be reset.

Chocobos are now available for rental in the following areas of past Vana'diel:
South San d'Oria (S) / Bastok Markets (S) / Windurst Waters (S) / Jugner Forest (S) / Pashhow Marshlands (S) / Meriphataud Mountains (S)
* Players must be a minimum of level 20, in possession of a "Chocobo License" key item, and be affiliated with one of the armies of the three nations to be eligible to rent a chocobo. Rental fees will be charged in Allied Notes rather than gil.
* Neither chocobo whistles nor the chocobo digging feature can be used in past Vana'diel.

The following changes have been made to fellows:

* imageThe below fellow styles can now use the Provoke ability once meeting certain prerequisites:
Attacker Style / Healer Style / Fierce Attacker Style / Soothing Healer Style
* The requirements for fellow equipment changes have been eased.
* The types of armor worn by fellows have been increased.
* The food effects of meals obtainable after completion of the quest, "Mixed Signals," have been changed.
These food items will now become available when a player conducts an Emptiness investigation up to at least Level 2 in any Promyvion area following successful completion of the "Mixed Signals" quest.


The following additions and adjustments have been made to mythic weapons (Arms of Balrahn):

* A battlefield marking the end of the mythic weapon questline has been added.
* The number of pieces of alexandrite required to complete the quest "Duties, Tasks, and Deeds" has been reduced. Consequently, the quantity and rate of alexandrite drops has also been adjusted.


The locations of the following NPCs have been changed:
Port San d'Oria: Teilsa / Bastok Mines: Arva / Port Bastok: Dulsie / Windurst Waters: Jack of Hearts / Windurst Woods: Jack of Spades / Port Windurst: Jack of Clubs
Battle Related

imageThe new "Level Sync" system has been implemented.
Through this system, players are now able to receive equivalent experience points while in the same party regardless of any disparity in levels between them.

Click here for details.

Level restrictions no longer prevent players from equipping gear of a level beyond that restriction.

Click here for details.

Enemies which check as "easy prey" and "decent challenge" now yield more experience points when defeated.

The combat skill required to learn the first weapon skill for each weapon type has been lowered from 10 to 5.

The HP of the following monsters in areas introduced since the release of the Treasures of Aht Uhrgan expansion have been adjusted:
Mamool Ja's Lizard / Mamool Ja's Raptor / Fomor's Bats / Goblin's Bat / Goblin's Bee / Goblin's Beetle / Goblin's Crawler / Goblin's Rarab / Goblin's Dragonfly / Goblin's Ladybug / Gigas's Tiger

The levels of certain monsters in the following areas have been adjusted:
West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / Qufim Island / Behemoth's Dominion

The potency and frequency of special attacks for certain monsters in the following families has been adjusted using a low-level standard. PCs at lower levels will now find these monsters easier to fight:
Mandragora / Funguars / Crawlers / Lizards

The following additions and adjustments have been made to Campaign:

* imageThe rate of Campaign battles occurring in the following areas has been reduced:
Southern San d'Oria (S) / Bastok Markets (S) / Windurst Waters (S)
* The requirements for acquiring and maintaining medals have been eased.
* Rewards presented to PCs for successful completion of Campaign Ops have been adjusted.
* The evaluation method and maximum points allocated for certain actions taken during Campaign battles have been adjusted.
* The following NPCs no longer disappear at the onset of Campaign battles:
Souhern San d'Oria (S) Scarlette, C.A. / Miliart, T.K.
Bastok Markets (S) Narkissa, C.A. / Millard, I.M.
Windurst Waters (S) Wenonah, C.A. / Mindala-Andola, C.C.
* New Campaign Ops have been added.
* New freelances have been added.
* New stronghold Notorious Monsters have been added to the Beastman Confederate.
Defeating these NMs will lower the defensive capabilities of strongholds under beastman control.
* The fluctuations of influence over areas are now calculated based on the current standing of each faction. This change makes it easier for weaker factions to regain a foothold in the struggle for influence.
* The following special abilities and items now activate based on a timer:
Abilities: Mine Blast / Paralyzing Blast / Silencing Blast / Binding Blast
Items: Black Mine / Paralyzing Tube / Silencing Tube / Binding Tube


The following adjustments have been made to the "Nyzul Isle Investigation" Assault:

* Progress data within Nyzul Isle will no longer be erased following the completion of the 100th floor objective. As a trade-off for this change, however, the drop rate for armor has been reduced and is no longer 100%.
* Players in possession of the "Runic Key" key item can now select any floor between 1 ~ 96 (in increments of 5) to begin a new investigation.
* Floor data will now be recorded for all players rather than only the player who activated the "Rune of Transfer." For their progress data to be updated, players must begin the mission on a floor equal to or lesser than the maximum level currently recorded on their disc. Provided this condition is met, progress data will automatically be updated each time a previously uncharted level is completed.
* Certain weapons previously obtainable only from monsters on the 100th floor will now be dropped by other monsters in Nyzul Isle as well. Also, defeating the monsters on the 100th floor will now result in two weapons being dropped. One weapon will be randomly determined, while the other will match the job of the player who activated the Rune of Transfer (regardless of whether this is the player in possession of the Runic Key or not).


The status effect icon associated with the Monk job ability "Footwork" has been changed.

The Scholar job ability "Modus Veritas" can no longer be used on monsters without a helix status in effect.

The dancer and scholar jobs have each received a new job-specific merit point category.
Dancer Scholar
Step Accuracy Grimoire Recast
Haste Samba Effect Modus Veritas Duration
Reverse Flourish Effect Helix Magic Acc./Atk.
Building Flourish Effect Max Sublimation

The following adjustments have been made to Dynamis and Limbus:

* imageThe prices for entry items have been changed as follows.
Timeless Hourglass: 1,000,000 gil -> 500,000 gil
Cosmo-Cleanse: 30,000 gil -> 15,000 gil
* Items and equipment specific to the Blue Mage, Corsair, and Puppetmaster jobs have been added.
* The drop rate of relic armor in Dynamis has been adjusted. Rates for the following areas in particular have been increased:
Dynamis – Beaucedine / Dynamis – Xarcabard / Dynamis – Valkurm / Dynamis – Buburimu / Dynamis – Qufim / Dynamis - Tavnazia


Adjustments have been made to Jailer of Love, Absolute Virtue (and pets), and Pandemonium Warden (and pets) in areas such as HP value and behavior. Absolute Virtue and Pandemonium Warden will now vanish two hours after their appearance, automatically ending the battle. In addition, the spawn rate for Absolute Virtue has been increased to 100%.

The strength of Luaith, the NM appearing in the Tavnazian Archipelago's Sacrarium, has been adjusted.

The strength of Zeni NMs will now gradually be adjusted after a predetermined amount of time has elapsed following their being claimed.
Item Related

Players can now trade the NPC Shami any number of "Beastmen's Seals" or "Kindred's Seals" at any time.
Seals will be kept by Shami, and players may elect to exchange them for orbs once enough seals have been traded.

Several new pieces of equipment have been added.

Several new synthesis recipes have been added.

A payment of one Imperial bronze piece is now required to leave job-specific weapons in the care of the storage NPC Ghanraam in Aht Urhgan Whitegate.
* Please be reminded that doing so will cause all data associated with the new weaponskill quest to be reset.

Artifact and relic armor for the following jobs can now be enhanced through dealings with the Port Jeuno NPC, Sagheera:
Blue Mage / Corsair / Puppetmaster

The sale prices of the following items have been changed:
Remedy / Crab Sushi / Crab Sushi +1

The following item was relocated to the auction house category "Alchemy" under "Ingredients":
Goshikitenge

The effects of certain items used during chocobo races have been adjusted.

New items available via harvesting have been added.

The following 5-piece set items (4-piece where applicable) can now be traded to the item storage NPC in exchange for a key item voucher:
Mirage Jubbah / Commodore Frac / Pantin Tobe / Mirage Charuqs / Commodore Bottes / Pantin Babouches / Mirage Keffiyeh / Commodore Tricorne / Pantin Taj / Mirage Bazubands / Commodore Gants / Pantin Dastanas / Mirage Shalwar / Commodore Culottes / Pantin Churidars

The additional effects of relic and mythic weapons are now designated by a status effect icon.

Additional effects other than those affecting damage and attack speed ratings of relic and mythic weapons do not trigger when those weapons are equipped in the offhand slot.

The following special items and furniture can now be stored with the relevant NPC:
Harpsichord / Custom Gilet / Custom Top / Magna Gilet / Magna Top / Wonder Maillot / Wonder Top / Savage Top / Elder Gilet / Custom Gilet +1 / Custom Top +1 / Magna Gilet +1 / Magna Top +1 / Wonder Maillot +1 / Wonder Top +1 / Savage Top +1 / Elder Gilet +1 / Custom Trunks / Custom Shorts / Magna Trunks / Magna Shorts / Wonder Trunks / Wonder Shorts / Savage Shorts / Elder Trunks / Custom Trunks +1 / Custom Shorts +1 / Magna Trunks +1 / Magna Shorts +1 / Wonder Trunks +1 / Wonder Shorts +1 / Savage Shorts +1 / Elder Trunks +1

The icon graphic for the following items has been changed:
Cerberus Mantle / Cerberus Mantle +1
System Related

The following additions and adjustments have been made to the Adventurer Recruitment Program:

* imageThe number of special items obtainable following the 40th day after character creation has been increased.
* Further special items will now be obtainable from the 70th day after character creation.
* 70th day special items are available even to those who had already received their 100th and 365th day items.
* The list of special items now includes the following:
Dream Boots / Dream Boots +1 / Detonator Belt / Egg Helm / Ibushi Shinai / Ibushi Shinai +1 / Miracle Wand / Miracle Wand +1
* The choice of items available on the 40th, 100th, and 365th days has been adjusted.


Click here for details.


The following terms have been added to the auto-translate dictionary:
Category Term
Game Terms Level Sync
Game Terms Fellow
Game Terms 2 Cut and Cauterize
Other Adjustments

The help text for the following items has been adjusted to reflect their correct attributes:
Hakke Habaki / Junkenshi Habaki / Seikenshi Habaki / Junrenshi Habaki / Seirenshi Habaki / Junhanshi Habaki / Seihanshi Habaki
English Version Only

The help text for the following items has been changed to alleviate confusion:
Beast Jackcoat / Beast Jackcoat +1 / Valor Surcoat / Valor Surcoat +1 / Monster Jackcoat / Monster Jackcoat +1 / Monster Gloves / Monster Gloves +1 / Saotome Haidate / Saotome Haidate +1
* "Augment" refers to the addition of extra effects.
Known Issues

The additional effect status icon does not properly display after executing the weapon skill "Geirskogul" while using the relic weapon "Gungnir."
*The additional effect still operates as intended.
Back to top Go down
Gast
Guest




Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 3:40 pm

New quests have been added focusing on areas introduced in the Wings of the Goddess expansion pack.
image

An introductory tutorial NPC teaching players the fundamentals of game-play has been added to each of the three nations.
* The tutorial feature will only be available to characters created after the release of the September 2008 version update.

The artifact quests for the following jobs can now be undertaken multiple times. This allows players to reacquire pieces of artifact armor as they see fit:
Blue Mage / Corsair / Puppetmaster

New quests leading to the acquisition of new job-specific weapon skills have been added.
* Please note, however, that giving job-specific weapons to the care of storage NPC Ghanraam in Aht Urhgan Whitegate will cause all data associated with the quest to be reset.

Chocobos are now available for rental in the following areas of past Vana'diel:
South San d'Oria (S) / Bastok Markets (S) / Windurst Waters (S) / Jugner Forest (S) / Pashhow Marshlands (S) / Meriphataud Mountains (S)
* Players must be a minimum of level 20, in possession of a "Chocobo License" key item, and be affiliated with one of the armies of the three nations to be eligible to rent a chocobo. Rental fees will be charged in Allied Notes rather than gil.
* Neither chocobo whistles nor the chocobo digging feature can be used in past Vana'diel.

The following changes have been made to fellows:

* imageThe below fellow styles can now use the Provoke ability once meeting certain prerequisites:
Attacker Style / Healer Style / Fierce Attacker Style / Soothing Healer Style
* The requirements for fellow equipment changes have been eased.
* The types of armor worn by fellows have been increased.
* The food effects of meals obtainable after completion of the quest, "Mixed Signals," have been changed.
These food items will now become available when a player conducts an Emptiness investigation up to at least Level 2 in any Promyvion area following successful completion of the "Mixed Signals" quest.


The following additions and adjustments have been made to mythic weapons (Arms of Balrahn):

* A battlefield marking the end of the mythic weapon questline has been added.
* The number of pieces of alexandrite required to complete the quest "Duties, Tasks, and Deeds" has been reduced. Consequently, the quantity and rate of alexandrite drops has also been adjusted.


The locations of the following NPCs have been changed:
Port San d'Oria: Teilsa / Bastok Mines: Arva / Port Bastok: Dulsie / Windurst Waters: Jack of Hearts / Windurst Woods: Jack of Spades / Port Windurst: Jack of Clubs
Battle Related

imageThe new "Level Sync" system has been implemented.
Through this system, players are now able to receive equivalent experience points while in the same party regardless of any disparity in levels between them.

Click here for details.

Level restrictions no longer prevent players from equipping gear of a level beyond that restriction.

Click here for details.

Enemies which check as "easy prey" and "decent challenge" now yield more experience points when defeated.

The combat skill required to learn the first weapon skill for each weapon type has been lowered from 10 to 5.

The HP of the following monsters in areas introduced since the release of the Treasures of Aht Uhrgan expansion have been adjusted:
Mamool Ja's Lizard / Mamool Ja's Raptor / Fomor's Bats / Goblin's Bat / Goblin's Bee / Goblin's Beetle / Goblin's Crawler / Goblin's Rarab / Goblin's Dragonfly / Goblin's Ladybug / Gigas's Tiger

The levels of certain monsters in the following areas have been adjusted:
West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / Qufim Island / Behemoth's Dominion

The potency and frequency of special attacks for certain monsters in the following families has been adjusted using a low-level standard. PCs at lower levels will now find these monsters easier to fight:
Mandragora / Funguars / Crawlers / Lizards

The following additions and adjustments have been made to Campaign:

* imageThe rate of Campaign battles occurring in the following areas has been reduced:
Southern San d'Oria (S) / Bastok Markets (S) / Windurst Waters (S)
* The requirements for acquiring and maintaining medals have been eased.
* Rewards presented to PCs for successful completion of Campaign Ops have been adjusted.
* The evaluation method and maximum points allocated for certain actions taken during Campaign battles have been adjusted.
* The following NPCs no longer disappear at the onset of Campaign battles:
Souhern San d'Oria (S) Scarlette, C.A. / Miliart, T.K.
Bastok Markets (S) Narkissa, C.A. / Millard, I.M.
Windurst Waters (S) Wenonah, C.A. / Mindala-Andola, C.C.
* New Campaign Ops have been added.
* New freelances have been added.
* New stronghold Notorious Monsters have been added to the Beastman Confederate.
Defeating these NMs will lower the defensive capabilities of strongholds under beastman control.
* The fluctuations of influence over areas are now calculated based on the current standing of each faction. This change makes it easier for weaker factions to regain a foothold in the struggle for influence.
* The following special abilities and items now activate based on a timer:
Abilities: Mine Blast / Paralyzing Blast / Silencing Blast / Binding Blast
Items: Black Mine / Paralyzing Tube / Silencing Tube / Binding Tube


The following adjustments have been made to the "Nyzul Isle Investigation" Assault:

* Progress data within Nyzul Isle will no longer be erased following the completion of the 100th floor objective. As a trade-off for this change, however, the drop rate for armor has been reduced and is no longer 100%.
* Players in possession of the "Runic Key" key item can now select any floor between 1 ~ 96 (in increments of 5) to begin a new investigation.
* Floor data will now be recorded for all players rather than only the player who activated the "Rune of Transfer." For their progress data to be updated, players must begin the mission on a floor equal to or lesser than the maximum level currently recorded on their disc. Provided this condition is met, progress data will automatically be updated each time a previously uncharted level is completed.
* Certain weapons previously obtainable only from monsters on the 100th floor will now be dropped by other monsters in Nyzul Isle as well. Also, defeating the monsters on the 100th floor will now result in two weapons being dropped. One weapon will be randomly determined, while the other will match the job of the player who activated the Rune of Transfer (regardless of whether this is the player in possession of the Runic Key or not).


The status effect icon associated with the Monk job ability "Footwork" has been changed.

The Scholar job ability "Modus Veritas" can no longer be used on monsters without a helix status in effect.

The dancer and scholar jobs have each received a new job-specific merit point category.
Dancer Scholar
Step Accuracy Grimoire Recast
Haste Samba Effect Modus Veritas Duration
Reverse Flourish Effect Helix Magic Acc./Atk.
Building Flourish Effect Max Sublimation

The following adjustments have been made to Dynamis and Limbus:

* imageThe prices for entry items have been changed as follows.
Timeless Hourglass: 1,000,000 gil -> 500,000 gil
Cosmo-Cleanse: 30,000 gil -> 15,000 gil
* Items and equipment specific to the Blue Mage, Corsair, and Puppetmaster jobs have been added.
* The drop rate of relic armor in Dynamis has been adjusted. Rates for the following areas in particular have been increased:
Dynamis – Beaucedine / Dynamis – Xarcabard / Dynamis – Valkurm / Dynamis – Buburimu / Dynamis – Qufim / Dynamis - Tavnazia


Adjustments have been made to Jailer of Love, Absolute Virtue (and pets), and Pandemonium Warden (and pets) in areas such as HP value and behavior. Absolute Virtue and Pandemonium Warden will now vanish two hours after their appearance, automatically ending the battle. In addition, the spawn rate for Absolute Virtue has been increased to 100%.

The strength of Luaith, the NM appearing in the Tavnazian Archipelago's Sacrarium, has been adjusted.

The strength of Zeni NMs will now gradually be adjusted after a predetermined amount of time has elapsed following their being claimed.
Item Related

Players can now trade the NPC Shami any number of "Beastmen's Seals" or "Kindred's Seals" at any time.
Seals will be kept by Shami, and players may elect to exchange them for orbs once enough seals have been traded.

Several new pieces of equipment have been added.

Several new synthesis recipes have been added.

A payment of one Imperial bronze piece is now required to leave job-specific weapons in the care of the storage NPC Ghanraam in Aht Urhgan Whitegate.
* Please be reminded that doing so will cause all data associated with the new weaponskill quest to be reset.

Artifact and relic armor for the following jobs can now be enhanced through dealings with the Port Jeuno NPC, Sagheera:
Blue Mage / Corsair / Puppetmaster

The sale prices of the following items have been changed:
Remedy / Crab Sushi / Crab Sushi +1

The following item was relocated to the auction house category "Alchemy" under "Ingredients":
Goshikitenge

The effects of certain items used during chocobo races have been adjusted.

New items available via harvesting have been added.

The following 5-piece set items (4-piece where applicable) can now be traded to the item storage NPC in exchange for a key item voucher:
Mirage Jubbah / Commodore Frac / Pantin Tobe / Mirage Charuqs / Commodore Bottes / Pantin Babouches / Mirage Keffiyeh / Commodore Tricorne / Pantin Taj / Mirage Bazubands / Commodore Gants / Pantin Dastanas / Mirage Shalwar / Commodore Culottes / Pantin Churidars

The additional effects of relic and mythic weapons are now designated by a status effect icon.

Additional effects other than those affecting damage and attack speed ratings of relic and mythic weapons do not trigger when those weapons are equipped in the offhand slot.

The following special items and furniture can now be stored with the relevant NPC:
Harpsichord / Custom Gilet / Custom Top / Magna Gilet / Magna Top / Wonder Maillot / Wonder Top / Savage Top / Elder Gilet / Custom Gilet +1 / Custom Top +1 / Magna Gilet +1 / Magna Top +1 / Wonder Maillot +1 / Wonder Top +1 / Savage Top +1 / Elder Gilet +1 / Custom Trunks / Custom Shorts / Magna Trunks / Magna Shorts / Wonder Trunks / Wonder Shorts / Savage Shorts / Elder Trunks / Custom Trunks +1 / Custom Shorts +1 / Magna Trunks +1 / Magna Shorts +1 / Wonder Trunks +1 / Wonder Shorts +1 / Savage Shorts +1 / Elder Trunks +1

The icon graphic for the following items has been changed:
Cerberus Mantle / Cerberus Mantle +1
System Related

The following additions and adjustments have been made to the Adventurer Recruitment Program:

* imageThe number of special items obtainable following the 40th day after character creation has been increased.
* Further special items will now be obtainable from the 70th day after character creation.
* 70th day special items are available even to those who had already received their 100th and 365th day items.
* The list of special items now includes the following:
Dream Boots / Dream Boots +1 / Detonator Belt / Egg Helm / Ibushi Shinai / Ibushi Shinai +1 / Miracle Wand / Miracle Wand +1
* The choice of items available on the 40th, 100th, and 365th days has been adjusted.


Click here for details.


The following terms have been added to the auto-translate dictionary:
Category Term
Game Terms Level Sync
Game Terms Fellow
Game Terms 2 Cut and Cauterize
Other Adjustments

The help text for the following items has been adjusted to reflect their correct attributes:
Hakke Habaki / Junkenshi Habaki / Seikenshi Habaki / Junrenshi Habaki / Seirenshi Habaki / Junhanshi Habaki / Seihanshi Habaki
English Version Only

The help text for the following items has been changed to alleviate confusion:
Beast Jackcoat / Beast Jackcoat +1 / Valor Surcoat / Valor Surcoat +1 / Monster Jackcoat / Monster Jackcoat +1 / Monster Gloves / Monster Gloves +1 / Saotome Haidate / Saotome Haidate +1
* "Augment" refers to the addition of extra effects.
Known Issues

The additional effect status icon does not properly display after executing the weapon skill "Geirskogul" while using the relic weapon "Gungnir."
*The additional effect still operates as intended.
Back to top Go down
Gast
Guest




Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 3:41 pm

LEVEL SYNC LINK

What is Level Sync?

Level Sync is a party leader-activated system whereby the level of all party members is restricted to that of a designated player. When this feature is activated, all members of the party will be able to receive an amount of experience points corresponding to the level of the designee, regardless of any initial disparity between them.

The following conditions apply to the Level Sync system:

* Level Sync will remain in effect only within the area in which it is activated, and will automatically be deactivated for all members should either the party leader or the designee leave the area. For all other players jumping to new areas, synchronization will be deactivated only for themselves.
Activating Level Sync will cause the status enhancement effects of all party members to be nullified.


Since status effects such as Invisibility, Sneak, Protect, and Shell are canceled, please exercise caution when activating Level Sync, or when joining a party where the feature is presently active.

The details of the system are outlined as follows:
image
How to Activate Level Sync

Only the party leader can activate and deactivate Level Sync. Other players wishing to cancel their own synchronization can do so simply by leaving the party.

1) Form a party.

2) From the main menu, select "Party," and then "Level Sync."
image

Level Sync cannot be activated under the following circumstances:

* The designee's level is below 10.
* The designee is unable to gain further experience points.
* The designee is in a different area than the party leader.
* One or more party members currently have other level restrictions in place.
* One or more party members are participating in activities such as Ballista, Brenner, Besieged, or Campaign.


3) Select synchronization designee.
Doing so will cause all other party members' levels to be restricted to that of the designee. Players whose levels are lower than the designee will receive no adjustments. A red marker within the party status window identifies the player to whom the party's level is being synchronized.
image

The Level Sync status icon will then appear on each individual party member's screen, along with a status icon being displayed on the left side of each PC's name.
image

Please be aware of the following when engaging Level Sync:

* Skills cannot be increased beyond the maximum value for the player's restricted level while Level Sync is in effect.
* The "/anon" console command cannot be used while Level Sync is in effect. If the player is already anonymous at the time Level Sync is engaged, it will be deactivated.
* All pets other than wyverns will vanish when Level Sync is activated. Any monsters charmed by a beastmaster will be released with enmity intact, so care should be taken to ask them to "Leave" before activating Level Sync.
* Level Sync affects only party members. It has no effect on alliance members, nor can an alliance member be appointed as a Level Sync designee.
* The ability to ride chocobos is determined by the player's original level and unaffected by Level Sync.
* Unlike other forms of level restriction, the effects of abilities such as"Level 5 Petrify" are also based on the player's original level.


Joining a Level Sync Party

Level Sync will activate immediately for players in the same area as the party leader upon joining. Players in different areas will not undergo synchronization until they enter the area of the party leader.
Provided all conditions are met, Level Sync will go into effect instantly and automatically, so players seeking to join a Level Sync party should be aware of the party leader's location and the situation around them.
image
Deactivating Level Sync

Only the party leader can deactivate Level Sync. From the main menu, select "Party," then "Lvl. Sync Off." There will be a countdown period of thirty seconds, after which Level Sync will be deactivated for all party members simultaneously.

The following conditions will cause Level Sync to disengage automatically, for either all or individual party members.

* The party leader disbands the party.
* The designee leaves the party.
* The party leader or designee leaves the area.
* You leave the Level Sync party.
* You change areas (your level will be readjusted should you return to the party's area while Level Sync is still in place).
* The designee's level falls below level 10.
* Either the party leader or designee is the target of the spell "Tractor."
* Any member of the party takes on another level restriction, or partakes in an event such as Besieged or Campaign.


image
Experience

While Level Sync is active, players will receive 100% of the experience points they are eligible to obtain at their reduced level. Experience will not be gained, however, should any of the following occur:

* The designee is unconscious when an enemy is defeated.
* The designee is too far from the battle to receive experience.
* The designee has not completed their limit break quest and is unable to gain further experience.


The amount of experience lost when rendered unconscious will be based upon the player's level after Level Sync is in place.

*If the designee levels up or down while Level Sync is in effect, the synchronized level will automatically be updated for all party members.
Level Display

Whenever a Level Sync or any other level restriction is in effect, the player's actual level and experience point values can still be viewed via the "Status" option under the main menu.
image
Regarding Equipment

The new changes will also allow players to equip gear beyond that allowed under previous level restrictions. This applies not only to the new Level Sync system, but also to level restrictions brought about by entry into battlefields, assaults, Ballista, areas such as Riverne, and so on. Though the level of gear will no longer play a role in determining whether or not it may be equipped, level restrictions will cause statistics and effects to be adjusted.
Further, gear changes may be made as normal while the level restriction is in place, given that the player is able to equip that gear on their actual level.

Items consumed through usage of the beastmaster ability "Call Beast" are determined by the character's level after the level restriction is in place.

[Attributes affected by level restrictions]
Damage / Defense / HP / MP / Status / Accuracy / Attack / Ranged Accuracy / Ranged Attack / Magic Accuracy / Magic Attack

The above attributes will be adjusted to the level of the character after the level restriction is in place, while all other attributes will become invalid. Also, negative attributes will not be adjusted, but will retain the same value.

Latent effects on items affecting damage, defense, or any of the other attributes listed above, will also be adjusted to the character's level after the level restriction is in place.

*Certain statistics for specific equipment slots may be totally negated, regardless of level.
*Damage ratings of weapons will be indirectly affected by attack speed ratings, while defense values will be indirectly affected by the character's main job.
*Item text will not reflect changes to attributes imposed by level restrictions.
*Further equipment attribute-related adjustments in the Level Sync system are scheduled to take place in future version updates.

Examples of items adjusted by level restrictions:
image

Red text: Attributes will be scaled down based on the character's level after level restriction is in place.
Blue text: Attributes will not be scaled down, and will take effect as normal.
Gray highlighted text: Attributes will be negated entirely.
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Gast
Guest




Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 3:56 pm

kiddyoshi wrote:
The following adjustments have been made to Dynamis and Limbus:

* imageThe prices for entry items have been changed as follows.
Timeless Hourglass: 1,000,000 gil -> 500,000 gil
Cosmo-Cleanse: 30,000 gil -> 15,000 gil
* Items and equipment specific to the Blue Mage, Corsair, and Puppetmaster jobs have been added.
* The drop rate of relic armor in Dynamis has been adjusted. Rates for the following areas in particular have been increased:
Dynamis – Beaucedine / Dynamis – Xarcabard / Dynamis – Valkurm / Dynamis – Buburimu / Dynamis – Qufim / Dynamis - Tavnazia
/DROOL

kiddyoshi wrote:
Adjustments have been made to Jailer of Love, Absolute Virtue (and pets), and Pandemonium Warden (and pets) in areas such as HP value and behavior. Absolute Virtue and Pandemonium Warden will now vanish two hours after their appearance, automatically ending the battle. In addition, the spawn rate for Absolute Virtue has been increased to 100%.
NOBODY PANIC!!

and about c/p after estvan, i must have did it @ the same time or something cuz it wasnt there when i 1st read it lol
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Guest
Guest




Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 4:01 pm

ya lol, i seen your right after i posted.
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Ihlly
Aftermath Tyrant
Aftermath Tyrant
Ihlly


Number of posts : 598
Age : 41
FFXI Character Name : Ihlly
Registration date : 2007-03-11

Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 5:56 pm

ugh... update is going slooooooooooooooooooooooooow....

its gonna take all night D=
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http://www.aftermath-ls.de/
Guest
Guest




Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 6:17 pm

yah takes me a long time to do these, i wont be on tonight.
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Broli
Aftermath Tyrant
Aftermath Tyrant
Broli


Number of posts : 297
Age : 40
FFXI Character Name : Broli
Registration date : 2007-03-29

Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 6:31 pm

I've tried non stop since 4pm est, no luck so far. I keep getting booted after Step 1 of the DL.
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Elage10
Aftermath Tyrant
Aftermath Tyrant



Number of posts : 236
Age : 37
FFXI Character Name : Elage
Registration date : 2007-12-18

Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 6:43 pm

someone post dat mining results!! :O
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guman
Broki back Mountaineer
Broki back Mountaineer
guman


Number of posts : 163
Age : 75
FFXI Character Name : guman
Registration date : 2007-04-01

Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 7:14 pm

maybe todays is not good to dl.....i keep on getting a busy signal :3
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Josafath
Ihlly`s evil minion
Ihlly`s evil minion
Josafath


Number of posts : 22
Age : 37
FFXI Character Name : Josafath
Registration date : 2008-08-31

Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 8:00 pm

here u go

Merveilleuse
DMG:36 Delay:224
"Magic Atk. Bonus"+2
Set: Increases STR, Attack,
Ranged Attack, "Magic Atk. Bonus"
WAR, RDM, PLD, DRK

Ruler
DMG:44 Delay:264
Enhances "Resist Sleep" effect
Enhances "Resist Silence" effect
Enhances "Resist Bind" effect
Enhances "Resist Gravity" effect
WAR, RDM, PLD, DRK

Fleetwing
DMG:45 Delay:276
Evasion+5
Set: Increases HP, VIT,
Accuracy, Ranged Accuracy
WAR, BST

Rainmaker
DMG:45 Delay:276
INT-1 MND-1 CHR-1
"Store TP"+1
Campaign: STR+5
BST

Skystrider
DMG:93 Delay:492
"Jump" TP Bonus
Set: Increases STR, Attack,
Ranged Attack, "Magic Atk. Bonus"
DRG

Namioyogi
DMG:80 Delay:450
Enmity+5
Set: Increases STR, Attack,
Ranged Attack, "Magic Atk. Bonus"
SAM

Mukademaru
DMG:74 Delay:420
"Subtle Blow"+2
Set: Increases Evasion and
HP recovered while healing
Reduces Enmity
SAM, NIN

Alastor
DMG:88 Delay:504
HP+10 MP+10
Set: Increases Evasion and
HP recovered while healing
Reduces Enmity
WAR, DRK

Sparth
DMG:89 Delay:504
Haste+1%
Set: Increases STR, Attack,
Ranged Attack, "Magic Atk. Bonus"
WAR, DRK

Seismic Axe
DMG:92 Delay:504
Latent effect: Increases weapon
skill accuracy and damage
Additional effect: Earth damage
LV 71 WAR, DRK

Kebbie
DMG:56 Delay:366
"Magic Def. Bonus"+5
Set: Increases HP, VIT,
Accuracy, Ranged Accuracy
LV71 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN, SCH

Catalyst
DMG:60 Delay:402
Bonus damage added to magic burst
Set: Increases STR, Attack,
Ranged Attack, "Magic Atk. Bonus"
LV69 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN, SCH

Prester
DMG:58 Delay:366
Latent effect: Increases weapon
skill accuracy and damage
Additional effect: Wind damage
LV71 All Jobs

Useshi
DMG:+8 Delay:+48
"Kick Attacks"+3
Set: Increases HP, VIT,
Accuracy, Ranged Accuracy
LV69 WAR, MNK, RDM, THF, PLD, DRK, BST, RNG, DNC

Acantha Shaver
DMG:+18 Delay:+51
"Store TP"+1
Set: Increases STR, Attack,
Ranged Attack, "Magic Atk. Bonus"
LV69 WAR, MNK, BST, NIN, PUP

Grandeur
DMG:34 Delay:310
Attack+5 "Magic Atk. Bonus"+5
Set: Increases Evasion and
HP recovered while healing
Reduces Enmity
LV69 BLM, RDM, SMN, BLU

Clearpath
DMG:27 Delay:288
Accuracy+5 Magic Accuracy+5
Set: Increases Evasion and
HP recovered while healing
Reduces Enmity
LV69 WHM, PLD, SCH

Vendetta
DMG:97 Delay:528
Enhances "Beast Killer" effect
Set: Increases STR, Attack,
Ranged Attack, "Magic Atk. Bonus"
LV69 DRK

Faucheuse
DMG:87 Delay:480
Physical damage taken -5%
Set: Increases Evasion and
HP recovered while healing
Reduces Enmity
LV69 WAR, DRK, BST

MYTHIC WEAPONS!!

Terpsichore
DMG:31 Delay:205
Increases "Steps" accuracy
Augments "Steps"
"Pyrrhic Kleos"
Aftermath: Increases Acc./Atk.
Occasionally attacks twice

Tupsimati
DMG:62 Delay:402
Same elemental magic as weather:
Enmity-20 Acc.+30 Magic Acc.+10
"Magic Atk. Bonus"+20 "Omniscience"
Aftermath: Inc. Mag. Acc./Mag. Atk.
Occasionally attacks twice.

Conqueror
DMG:93 Delay:504
Augments "Berserk"
"King's Justice"
Aftermath: Increases Acc./Atk.
Occasionally attacks twice

Glanzfaust
DMG:+20 Delay:+96
Augments "Focus" and "Dodge"
"Ascetic's Fury"
Aftermath: Increases Acc./Atk.
Occasionally attacks twice

Yagrush
DMG:43 Delay:267
Magic Accuracy+10
Enhances "Divine Veil" effect
"Mystic Boon"
Aftermath: Increases Magic Acc./Acc.
Occasionally attacks twice

Laevateinn
DMG:62 Delay:402
Enhances "Elemental Seal" effect
Accuracy+30 Magic Accuracy+10
"Magic Atk. Bonus"+20 "Vidohunir"
Aftermath: Inc. Mag. Acc./Mag. Atk.
Occasionally attacks twice.

Murgleis
DMG:40 Delay:224
Magic Accuracy+10
Augments "Convert"
"Death Blossom"
Aftermath: Inc. Mag. Acc./Mag. Atk.
Occasionally attacks twice.

Vajra
DMG:31 Delay:200
Enhances "Sneak Attack" effect
Enhances "Trick Attack" effect
"Mandalic Stab"
Aftermath: Increases Acc./Atk.
Occasionally attacks twice

Burtgang
DMG:46 Delay:264 Enmity+10
Physical damage taken -10%
Reduces Enmity decrease when
taking physical damage. "Atonement"
Aftermath: Increases Acc./Atk.
Occasionally attacks twice

Liberator
DMG:93 Delay:528
Magic Accuracy+20
Augments "Absorb" spells
"Insurgency"
Aftermath: Increases Acc./Atk.
Occasionally attacks twice

Aymur
DMG:50 Delay:312
Pet: Attack Bonus
Enhances "Sic" effect
"Primal Rend"
Aftermath (Incl. Pets):
Inc. Acc./Atk., Occ. attacks twice

Carnwenhan
DMG:29 Delay:186
Magic Accuracy+10
Increases song effects duration
"Mordant Rime"
Aftermath: Increases Magic Acc./Acc.
Occasionally attacks twice

Gastraphetes
DMG:51 Delay:432
Enhances "Snapshot" effect
Increases "Barrage" accuracy
"Trueflight"
Aftermath: Inc. Rng. Acc./Rng. Atk.
Occasionally deals double damage

Kogarasumaru
DMG:81 Delay:450
Enhances "Third Eye" Ability
"Tachi: Rana"
Aftermath: Increases Acc./Atk.
Occasionally attacks twice

Nagi
DMG:37 Delay:227
Magic Accuracy+10 Enmity+10
Augments "Mijin Gakure"
"Blade: Kamu"
Aftermath: Increases Acc./Atk.
Occasionally attacks twice

Ryunohige
DMG:91 Delay:492
Augments "Jump"
"Drakesbane"
Aftermath (Incl. Wyvern):
Increases Acc./Atk.
Occasionally attacks twice

Nirvana
DMG:62 Delay:402 Accuracy+30
Avatar perpetuation cost -4
Avatar: "Magic Atk. Bonus"+20
"Garland of Bliss"
Aftermath (Incl. Avatars):
Inc. Acc./Atk., Occ. attacks twice

Tizona
DMG:42 Delay:236 Magic Accuracy+10
Occ. converts damage dealt to MP
"Expiacion"
Aftermath: Increases Acc./Magic Acc.
Occasionally attacks twice

Death Penalty
DMG:40 Delay:480
Enhances "Quick Draw" effect
"Leaden Salute"
Aftermath: Increases Rng. Acc./Rng. Atk.
Occasionally deals double damage

Kenkonken
DMG:+17 Delay:+49
Enhances "Martial Arts" effect
Suppresses "Overload"
"Stringing Pummel"
Aftermath (Incl. Automaton):
Inc. Acc./Atk., Occ. attacks twice

Orca Strap
Attack+3
LV50 all jobs

Shark Strap
HP+10 Enmity+3
LV69 all jobs

Trainee's Needle
DMG:1 Delay:200
Latent effect:
Leathercraft skill +1

Silktone
DMG:28 Delay:195
CHR+4 Singing skill+2
Set: Increases Evasion and
HP recovered while healing
Reduces Enmity
LV69 THF, BST, BRD

Farseer
DMG:26 Delay:183
INT+4
Set: Increases HP, VIT,
Accuracy, Ranged Accuracy
LV69 WAR, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN, SCH

Cruadin
DMG:83 Delay:480
STR+3
Campaign: Critical hit rate +15%
Increases critical hit damage
LV69 PLD, DRK

Balisarde
DMG:80 Delay:456
HP+10 MP+10
Set: Increases HP, VIT,
Accuracy, Ranged Accuracy
LV69 WAR, PLD, DRK

Fullmetal Bullet
DMG0 Delay999
Campaign: STR+2 DEX+2
LV40 All Jobs

Amanokakoyumi
DMG:69 Delay:524
Ranged Attack+15
Set: Increases HP, VIT,
Accuracy, Ranged Accuracy
LV69 RNG, SAM

Failnaught
DMG:72 Delay:582
Ranged Accuracy+10
"Subtle Blow"+5 Enmity-5
LV69 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN

Basilisk
DMG:39 Delay:582
Ranged Attack+8
Set: Increases Evasion and
HP recovered while healing
Reduces Enmity
LV69 RNG, COR

Murderer
DMG:38 Delay:600
Ranged Accuracy+8
Set: Increases STR, Attack,
Ranged Attack, "Magic Atk. Bonus"
LV69 RNG, COR

Iwatsubute
Ammo
HP+10 VIT+1
LV69 All Jobs

Goblin Cracker
Ammo
Accuracy+2 Evasion+2
LV69 All

Osoraku
DMG:37 Delay:227 DEF+10
Set: Increases HP, VIT,
Accuracy, Ranged Accuracy
LV69 NIN

Yagentoshiro
DMG:34 Delay:222
Enhances ninjutsu damage
Set: Increases Evasion and
HP recovered while healing
Reduces Enmity
LV69 NIN
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Josafath
Ihlly`s evil minion
Ihlly`s evil minion
Josafath


Number of posts : 22
Age : 37
FFXI Character Name : Josafath
Registration date : 2008-08-31

Version Update!! Empty
PostSubject: Re: Version Update!!   Version Update!! EmptyMon Sep 08, 2008 8:05 pm

those were Weapons, no the gear!

BODY

Tidal Talisman
DEF:2
Enchantment: "Teleport"
(Three Nations ⇒ Jeuno
Jeuno ⇔ Kazham, Selbina ⇔ Mhaura
Aht Urhgan Whitegate ⇔ Nashmau)

Magus Jubbah +1
DEF:45 HP+17 MP+17 STR+5 DEX+5
Blue Magic skill +15
HP recovered while healing +1
MP recovered while healing +1

Mirage Jubbah
DEF:45 MP+20 Accuracy+10 Enmity-2
Adds "Refresh" effect

Mirage Jubbah +1
DEF:46 MP+20 Accuracy+12 Enmity-3
Adds "Refresh" effect

Corsair's Frac +1
DEF:43 HP+20 DEX+5 AGI+5
Ranged Accuracy+10 Ranged Attack+5

Commodore Frac
DEF:45 STR+3
Accuracy+8 Ranged Attack+8
Enhances "Random Deal" effect

Comm. Frac +1
DEF:46 STR+3
Accuracy+10 Ranged Attack+10
Enhances "Random Deal" effect

Pup. Tobe +1
DEF:37 HP+17
Accuracy+5 Attack+5
Automaton: Max HP and Max MP Bonus

Pantin Tobe
DEF:45 HP+15 Accuracy+10
"Subtle Blow"+5
Automaton: Accuracy+10

Pantin Tobe +1
DEF:46 HP+15 Accuracy+12
"Subtle Blow"+5
Automaton: Accuracy+12

Eerie Cloak
Cannot Equip Headgear DEF:2

Eerie Cloak +1
Cannot Equip Headgear DEF:3
Latent effect:
Adds "Refresh" effect

FEET

Magus Charuqs +1
DEF:14 HP+18 MP+18 Accuracy+3
Evasion skill +10 Enmity-5

Mirage Charuqs
DEF:16 MP+15 AGI+3 INT+3
Attack+5 Enmity-2

Mirage Charuqs +1
DEF:17 MP+15 AGI+4 INT+4
Attack+5 Enmity-2

Cor. Bottes +1
DEF:12 HP+15 STR+5 AGI+5
Ranged Accuracy+4 Accuracy+4

Comm. Bottes
DEF:16 HP+12 DEX+3 INT+3
Accuracy+5 Enmity-3

Comm. Bottes +1
DEF:17 HP+12 DEX+3 INT+3
Accuracy+7 Enmity-4

Pup. Babouches +1
DEF:12 HP+19 STR+5
Accuracy+5 Evasion+5
Enhances "Repair" effect

Pantin Babouches
DEF:17 HP+14 INT+2
MND+2 Attack+5
Automaton: "Magic Atk. Bonus"+5

Ptn. Babouches +1
DEF:18 HP+22 INT+3
MND+3 Attack+5
Automaton: "Magic Atk. Bonus"+5

Llwyd's Clogs
DEF:15 HP+4% MP+4%
Campaign: HP+8% MP+8%
LV71 WHM, BLM, RDM, PLD, DRK, SMN, BLU, SCH

Emissary Boots
DEF:18
Evasion skill +5
Parrying skill +5
Campaign: Evasion+6
LV69 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC

Koschei Crackows
DEF:14
Physical damage: "Curse" effect
Avatar: Attack and Defense Bonus
LV71 SMN

HEAD

Magus Keffiyeh +1
DEF:24 MP+25 INT+5 MND+5
Enhances monster correlation effects

Mirage Keffiyeh
DEF:24 HP+15 VIT+3
Blue Magic skill +5
Increases Breath Damage

Mirage Keffiyeh +1
DEF:25 HP+15 VIT+4
Blue Magic skill +5
Increases Breath Damage

Cor. Tricorne +1
DEF:23 HP+13 STR+4 AGI+4
Ranged Accuracy+9
Enhances "Quick Draw" effect

Comm. Tricorne
DEF:24 HP+10
Ranged Attack+8
Augments "Phantom Roll"

Comm. Tricorne +1
DEF:25 HP+12
Ranged Attack+10
Augments "Phantom Roll"

Puppetry Taj +1
DEF:16 HP+15 DEX+5 VIT+5 MND+5
Automaton:
HP recovered while healing +3
MP recovered while healing +3

Pantin Taj
DEF:19 HP+12 STR+3 AGI+3
Adds "Regen" effect
Automaton: Adds "Regen" effect

Pantin Taj +1
DEF:20 HP+12 STR+4 AGI+4
Adds "Regen" effect
Automaton: Adds "Regen" effect

Mirror Tiara
DEF:20 Enmity-7
MP recovered while healing +3
Campaign: Magic damage taken -10%
LV69 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP, DNC

Louhi's Mask
DEF:25
Daytime: Physical damage taken -3%
Nighttime: Magic damage taken -3%
LV69 WAR, RDM, PLD, DRK, BST, RNG, SAM, DRG, BLU

HANDS

Mag. Bazubands +1
DEF:17 MP+20 STR+3 INT+3
Parrying skill +10
Increases chance to learn blue magic

Mirage Bazubands
DEF:17 HP+12 MP+12 DEX+5 MND+5
Evasion+5

Mrg. Bazubands +1
DEF:18 HP+12 MP+12 DEX+6 MND+6
Evasion+5

Corsair's Gants +1
DEF:12 HP+15 DEX+5 MND+5 Evasion+3
Parrying skill +5

Commodore Gants
DEF:14 HP+12 AGI+2
Ranged Accuracy+5
Enhances "Snapshot" effect

Comm. Gants +1
DEF:15 HP+15 AGI+3
Ranged Accuracy+5
Enhances "Snapshot" effect

Pup. Dastanas +1
DEF:13 HP+18 STR+5 AGI+5
Enhances "Maneuver" effects
Reduces "Overload" rate

Pantin Dastanas
DEF:18 HP+16 DEX+2 CHR+2 Haste+3%
Automaton: Haste+3%

Pantin Dastanas +1
DEF:19 HP+25 DEX+3 CHR+3 Haste+3%
Automaton: Haste+3%

Danzo Tekko
DEF:21
"Counter"+2
Campaign: "Counter"+4 "Store TP"+5

Stone Mufflers
DEF:28 HP+10 MP+10 ≺Element: Earth≻+20
Enhances "Stoneskin" effect

LEGS

Marduk's Shalwar
DEF:32 MP+3% CHR+10
Healing magic skill +5
Wind instrument skill +5
Summoning magic skill +5 Enmity-4
Set: Enhances "Fast Cast" effect


RINGS

Skirmisher's Ring
HP+1% Campaign: HP+4%
LV69 All Jobs

Patriot's Ring
MP+1% Campaign: MP+4%
LV69 All Jobs

Fenian Ring
Augments "Shield Bash"
Enhances potency of
"Banish" vs. undead
LV71 All

Headsman's Ring
Great Axe skill +3
LV65 All

Diverter's Ring
MP+15
Avatar: Enmity+2
LV71 All

WAIST

Drover's Belt
Enchantment: Costume

Commodore Belt
DEF:4 STR+4
Ranged Accuracy+8 Ranged Attack+5

Detonator Belt
Enchantment: Costume

Grenadier Belt
DEF:4 Attack+3 STR+3 DEX+3 AGI+3
Campaign: STR+8 DEX+8 AGI+8
LV69 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC

Demagogue's Sash
DEF:6 MP+15 INT+3 MND+3 CHR+3
Campaign: INT+8 MND+8 CHR+8
LV69 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP, DNC, SCH

EARRINGS

Raising Earrings
Enchantment: "Reraise"
Charges: 10
LV1 All

Supremacy Earring
Set: Increases STR, Attack,
Ranged Attack, "Magic Atk. Bonus"
LV69 All

Paramount Earring
Set: Increases HP, VIT,
Accuracy, Ranged Accuracy
LV69 all

Brilliant Earring
Set: Increases Evasion and
HP recovered while healing
Reduces Enmity
LV 69 All

MORE HEAD

Gnadbhod's Helm
DEF:24 STR+6 DEX+4 Attack+8
Slow +5%
LV71 All

Zha'Go's Barbut
DEF:23 Ranged Accuracy+8
Ranged Attack+8 Enmity-5
Enhances "Snapshot" effect
LV71 All

Ree's Headgear
DEF:21 INT+2 MND+2 CHR+2
Magic Accuracy+2
"Magic Atk. Bonus"+2
LV71 All

SHIELD

Harpy Shield
DEF:13
"Magic Atk. Bonus"+3
Magic Accuracy+3
Campaign: "Magic Atk. Bonus"+12
LV69 WHM, BLM, RDM, SMN, BLU, SCH

Terror Shield
DEF:20 HP+20 Enmity+4
Campaign: Damage taken -10%
LV69 PLD, DRK

Town Mog. Shield
DEF:8
Enchantment: Moogle's Japery

Nomad Mog. Shield
DEF:8
Enchantment: Moogle's Japery

BACK

Drover's Mantle
DEF:1
Enchantment: Dodge buffalo charge
LV1 All

Mirage Mantle
DEF:6 MP+20
Accuracy+7 Magic Accuracy+3

Pantin Cape
DEF:6 DEX+5 Attack+15
Automaton: Attack+15
LV70 PUP

Viator Cape
DEF:9 HP+15 MP+15
Campaign: HP+15 HP+5% MP+15 MP+5%
HP recovered while healing +2
MP recovered while healing +2
LV69 All

Caloyer Cape
DEF:6 MP+10
"Magic Atk. Bonus"+1
Campaign: "Magic Atk. Bonus"+6

NECK

Rep. Silver Medal
Enmity-2
HP recovered while healing +1
MP recovered while healing +1
LV40 All

Bandolero Scarf
Evasion+5
Enhances "Gilfinder" effect
LV69 All

Piper's Torque
CHR+5
Wind instrument skill +5
Campaign: Wind instrument skill +10
LV69 BRD

LEGS

Magus Shalwar +1
DEF:34 HP+25 DEX+5 VIT+5 AGI+5
Spell interruption rate down 12%

Mirage Shalwar
DEF:31 HP+10 MP+10 STR+3
Accuracy+5 Magic Accuracy+3

Mirage Shalwar +1
DEF:32 HP+15 MP+15 STR+3
Accuracy+5 Magic Accuracy+5

Cor. Culottes +1
DEF:29 HP+25 INT+5 AGI+5 Enmity-4

Comm. Culottes
DEF:30 HP+22 STR+3 AGI+3
Attack+3 Evasion+3

Comm. Culottes +1
DEF:31 HP+22 STR+3 AGI+3
Attack+7 Evasion+7

Pup. Churidars +1
DEF:26 HP+16 DEX+5 CHR+5
Automaton: Enhances "Cure" potency
Spell interruption rate down

Pantin Churidars
DEF:32 HP+13 STR+2 VIT+2
Accuracy+5
Automaton: Magic Accuracy+5
LV71 PUP

Ptn. Churidars +1
DEF:33 HP+13 STR+2 VIT+2
Accuracy+7
Automaton: Magic Accuracy+7

Malagigi's Trousers
DEF:31
Enhances "Resist Silence" effect
Campaign:
Enhances "Fast Cast" effect
"Store TP"+5
LV69 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC

Bedivere's Hose
DEF:29
Latent effect:
Increases Accuracy and Attack

Nimue's Tights
DEF:28 CHR+8
≺Element: Light≻+20 Attack+4
"Magic Atk. Bonus"+4
LV71 RDM, PLD, DRK, RNG, DRG, BLU, COR
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