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| Version Update!! | |
| | Author | Message |
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Ihlly Aftermath Tyrant
Number of posts : 598 Age : 41 FFXI Character Name : Ihlly Registration date : 2007-03-11
| Subject: Version Update!! Mon Sep 08, 2008 2:21 pm | |
| http://www.playonline.com/pcd/verup/ff11eu/detail/3670/detail.html
Read it. <3 it! | |
| | | Elage10 Aftermath Tyrant
Number of posts : 236 Age : 37 FFXI Character Name : Elage Registration date : 2007-12-18
| Subject: Re: Version Update!! Mon Sep 08, 2008 3:29 pm | |
| can someone c/p it so ppl at work like me can read!!! lmao | |
| | | Guest Guest
| Subject: Re: Version Update!! Mon Sep 08, 2008 3:38 pm | |
| Accompanying the release of a version update, the number of postings on such web sites is sure to increase, and with it the potential for victimization. To protect against such attacks, we ask that players please refrain from utilizing links of an unofficial or otherwise suspicious nature that they may find posted on any web pages or bulletin boards. It is important that the utmost care be taken while browsing the Internet. As always, we encourage players to take the time to familiarize themselves with the methods for unauthorized account access prevention provided on the Rules and Policies page. If your account has been compromised, please read the "Information Regarding Unauthorized Access" page carefully before contacting our Information Centre.
Information Regarding Unauthorized Access: http://www.playonline.com/ff11eu/rule/uacs01.html
The Information Center: https://secure.playonline.com/supporteu/index.html Event Related
New quests have been added focusing on areas introduced in the Wings of the Goddess expansion pack. image
An introductory tutorial NPC teaching players the fundamentals of game-play has been added to each of the three nations. * The tutorial feature will only be available to characters created after the release of the September 2008 version update.
The artifact quests for the following jobs can now be undertaken multiple times. This allows players to reacquire pieces of artifact armor as they see fit: Blue Mage / Corsair / Puppetmaster
New quests leading to the acquisition of new job-specific weapon skills have been added. * Please note, however, that giving job-specific weapons to the care of storage NPC Ghanraam in Aht Urhgan Whitegate will cause all data associated with the quest to be reset.
Chocobos are now available for rental in the following areas of past Vana'diel: South San d'Oria (S) / Bastok Markets (S) / Windurst Waters (S) / Jugner Forest (S) / Pashhow Marshlands (S) / Meriphataud Mountains (S) * Players must be a minimum of level 20, in possession of a "Chocobo License" key item, and be affiliated with one of the armies of the three nations to be eligible to rent a chocobo. Rental fees will be charged in Allied Notes rather than gil. * Neither chocobo whistles nor the chocobo digging feature can be used in past Vana'diel.
The following changes have been made to fellows:
* imageThe below fellow styles can now use the Provoke ability once meeting certain prerequisites: Attacker Style / Healer Style / Fierce Attacker Style / Soothing Healer Style * The requirements for fellow equipment changes have been eased. * The types of armor worn by fellows have been increased. * The food effects of meals obtainable after completion of the quest, "Mixed Signals," have been changed. These food items will now become available when a player conducts an Emptiness investigation up to at least Level 2 in any Promyvion area following successful completion of the "Mixed Signals" quest.
The following additions and adjustments have been made to mythic weapons (Arms of Balrahn):
* A battlefield marking the end of the mythic weapon questline has been added. * The number of pieces of alexandrite required to complete the quest "Duties, Tasks, and Deeds" has been reduced. Consequently, the quantity and rate of alexandrite drops has also been adjusted.
The locations of the following NPCs have been changed: Port San d'Oria: Teilsa / Bastok Mines: Arva / Port Bastok: Dulsie / Windurst Waters: Jack of Hearts / Windurst Woods: Jack of Spades / Port Windurst: Jack of Clubs Battle Related
imageThe new "Level Sync" system has been implemented. Through this system, players are now able to receive equivalent experience points while in the same party regardless of any disparity in levels between them.
Click here for details.
Level restrictions no longer prevent players from equipping gear of a level beyond that restriction.
Click here for details.
Enemies which check as "easy prey" and "decent challenge" now yield more experience points when defeated.
The combat skill required to learn the first weapon skill for each weapon type has been lowered from 10 to 5.
The HP of the following monsters in areas introduced since the release of the Treasures of Aht Uhrgan expansion have been adjusted: Mamool Ja's Lizard / Mamool Ja's Raptor / Fomor's Bats / Goblin's Bat / Goblin's Bee / Goblin's Beetle / Goblin's Crawler / Goblin's Rarab / Goblin's Dragonfly / Goblin's Ladybug / Gigas's Tiger
The levels of certain monsters in the following areas have been adjusted: West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / Qufim Island / Behemoth's Dominion
The potency and frequency of special attacks for certain monsters in the following families has been adjusted using a low-level standard. PCs at lower levels will now find these monsters easier to fight: Mandragora / Funguars / Crawlers / Lizards
The following additions and adjustments have been made to Campaign:
* imageThe rate of Campaign battles occurring in the following areas has been reduced: Southern San d'Oria (S) / Bastok Markets (S) / Windurst Waters (S) * The requirements for acquiring and maintaining medals have been eased. * Rewards presented to PCs for successful completion of Campaign Ops have been adjusted. * The evaluation method and maximum points allocated for certain actions taken during Campaign battles have been adjusted. * The following NPCs no longer disappear at the onset of Campaign battles: Souhern San d'Oria (S) Scarlette, C.A. / Miliart, T.K. Bastok Markets (S) Narkissa, C.A. / Millard, I.M. Windurst Waters (S) Wenonah, C.A. / Mindala-Andola, C.C. * New Campaign Ops have been added. * New freelances have been added. * New stronghold Notorious Monsters have been added to the Beastman Confederate. Defeating these NMs will lower the defensive capabilities of strongholds under beastman control. * The fluctuations of influence over areas are now calculated based on the current standing of each faction. This change makes it easier for weaker factions to regain a foothold in the struggle for influence. * The following special abilities and items now activate based on a timer: Abilities: Mine Blast / Paralyzing Blast / Silencing Blast / Binding Blast Items: Black Mine / Paralyzing Tube / Silencing Tube / Binding Tube
The following adjustments have been made to the "Nyzul Isle Investigation" Assault:
* Progress data within Nyzul Isle will no longer be erased following the completion of the 100th floor objective. As a trade-off for this change, however, the drop rate for armor has been reduced and is no longer 100%. * Players in possession of the "Runic Key" key item can now select any floor between 1 ~ 96 (in increments of 5) to begin a new investigation. * Floor data will now be recorded for all players rather than only the player who activated the "Rune of Transfer." For their progress data to be updated, players must begin the mission on a floor equal to or lesser than the maximum level currently recorded on their disc. Provided this condition is met, progress data will automatically be updated each time a previously uncharted level is completed. * Certain weapons previously obtainable only from monsters on the 100th floor will now be dropped by other monsters in Nyzul Isle as well. Also, defeating the monsters on the 100th floor will now result in two weapons being dropped. One weapon will be randomly determined, while the other will match the job of the player who activated the Rune of Transfer (regardless of whether this is the player in possession of the Runic Key or not).
The status effect icon associated with the Monk job ability "Footwork" has been changed.
The Scholar job ability "Modus Veritas" can no longer be used on monsters without a helix status in effect.
The dancer and scholar jobs have each received a new job-specific merit point category. Dancer Scholar Step Accuracy Grimoire Recast Haste Samba Effect Modus Veritas Duration Reverse Flourish Effect Helix Magic Acc./Atk. Building Flourish Effect Max Sublimation
The following adjustments have been made to Dynamis and Limbus:
* imageThe prices for entry items have been changed as follows. Timeless Hourglass: 1,000,000 gil -> 500,000 gil Cosmo-Cleanse: 30,000 gil -> 15,000 gil * Items and equipment specific to the Blue Mage, Corsair, and Puppetmaster jobs have been added. * The drop rate of relic armor in Dynamis has been adjusted. Rates for the following areas in particular have been increased: Dynamis – Beaucedine / Dynamis – Xarcabard / Dynamis – Valkurm / Dynamis – Buburimu / Dynamis – Qufim / Dynamis - Tavnazia
Adjustments have been made to Jailer of Love, Absolute Virtue (and pets), and Pandemonium Warden (and pets) in areas such as HP value and behavior. Absolute Virtue and Pandemonium Warden will now vanish two hours after their appearance, automatically ending the battle. In addition, the spawn rate for Absolute Virtue has been increased to 100%.
The strength of Luaith, the NM appearing in the Tavnazian Archipelago's Sacrarium, has been adjusted.
The strength of Zeni NMs will now gradually be adjusted after a predetermined amount of time has elapsed following their being claimed. Item Related
Players can now trade the NPC Shami any number of "Beastmen's Seals" or "Kindred's Seals" at any time. Seals will be kept by Shami, and players may elect to exchange them for orbs once enough seals have been traded.
Several new pieces of equipment have been added.
Several new synthesis recipes have been added.
A payment of one Imperial bronze piece is now required to leave job-specific weapons in the care of the storage NPC Ghanraam in Aht Urhgan Whitegate. * Please be reminded that doing so will cause all data associated with the new weaponskill quest to be reset.
Artifact and relic armor for the following jobs can now be enhanced through dealings with the Port Jeuno NPC, Sagheera: Blue Mage / Corsair / Puppetmaster
The sale prices of the following items have been changed: Remedy / Crab Sushi / Crab Sushi +1
The following item was relocated to the auction house category "Alchemy" under "Ingredients": Goshikitenge
The effects of certain items used during chocobo races have been adjusted.
New items available via harvesting have been added.
The following 5-piece set items (4-piece where applicable) can now be traded to the item storage NPC in exchange for a key item voucher: Mirage Jubbah / Commodore Frac / Pantin Tobe / Mirage Charuqs / Commodore Bottes / Pantin Babouches / Mirage Keffiyeh / Commodore Tricorne / Pantin Taj / Mirage Bazubands / Commodore Gants / Pantin Dastanas / Mirage Shalwar / Commodore Culottes / Pantin Churidars
The additional effects of relic and mythic weapons are now designated by a status effect icon.
Additional effects other than those affecting damage and attack speed ratings of relic and mythic weapons do not trigger when those weapons are equipped in the offhand slot.
The following special items and furniture can now be stored with the relevant NPC: Harpsichord / Custom Gilet / Custom Top / Magna Gilet / Magna Top / Wonder Maillot / Wonder Top / Savage Top / Elder Gilet / Custom Gilet +1 / Custom Top +1 / Magna Gilet +1 / Magna Top +1 / Wonder Maillot +1 / Wonder Top +1 / Savage Top +1 / Elder Gilet +1 / Custom Trunks / Custom Shorts / Magna Trunks / Magna Shorts / Wonder Trunks / Wonder Shorts / Savage Shorts / Elder Trunks / Custom Trunks +1 / Custom Shorts +1 / Magna Trunks +1 / Magna Shorts +1 / Wonder Trunks +1 / Wonder Shorts +1 / Savage Shorts +1 / Elder Trunks +1
The icon graphic for the following items has been changed: Cerberus Mantle / Cerberus Mantle +1 System Related
The following additions and adjustments have been made to the Adventurer Recruitment Program:
* imageThe number of special items obtainable following the 40th day after character creation has been increased. * Further special items will now be obtainable from the 70th day after character creation. * 70th day special items are available even to those who had already received their 100th and 365th day items. * The list of special items now includes the following: Dream Boots / Dream Boots +1 / Detonator Belt / Egg Helm / Ibushi Shinai / Ibushi Shinai +1 / Miracle Wand / Miracle Wand +1 * The choice of items available on the 40th, 100th, and 365th days has been adjusted.
Click here for details.
The following terms have been added to the auto-translate dictionary: Category Term Game Terms Level Sync Game Terms Fellow Game Terms 2 Cut and Cauterize Other Adjustments
The help text for the following items has been adjusted to reflect their correct attributes: Hakke Habaki / Junkenshi Habaki / Seikenshi Habaki / Junrenshi Habaki / Seirenshi Habaki / Junhanshi Habaki / Seihanshi Habaki English Version Only
The help text for the following items has been changed to alleviate confusion: Beast Jackcoat / Beast Jackcoat +1 / Valor Surcoat / Valor Surcoat +1 / Monster Jackcoat / Monster Jackcoat +1 / Monster Gloves / Monster Gloves +1 / Saotome Haidate / Saotome Haidate +1 * "Augment" refers to the addition of extra effects. Known Issues
The additional effect status icon does not properly display after executing the weapon skill "Geirskogul" while using the relic weapon "Gungnir." *The additional effect still operates as intended. |
| | | Gast Guest
| Subject: Re: Version Update!! Mon Sep 08, 2008 3:40 pm | |
| New quests have been added focusing on areas introduced in the Wings of the Goddess expansion pack. image
An introductory tutorial NPC teaching players the fundamentals of game-play has been added to each of the three nations. * The tutorial feature will only be available to characters created after the release of the September 2008 version update.
The artifact quests for the following jobs can now be undertaken multiple times. This allows players to reacquire pieces of artifact armor as they see fit: Blue Mage / Corsair / Puppetmaster
New quests leading to the acquisition of new job-specific weapon skills have been added. * Please note, however, that giving job-specific weapons to the care of storage NPC Ghanraam in Aht Urhgan Whitegate will cause all data associated with the quest to be reset.
Chocobos are now available for rental in the following areas of past Vana'diel: South San d'Oria (S) / Bastok Markets (S) / Windurst Waters (S) / Jugner Forest (S) / Pashhow Marshlands (S) / Meriphataud Mountains (S) * Players must be a minimum of level 20, in possession of a "Chocobo License" key item, and be affiliated with one of the armies of the three nations to be eligible to rent a chocobo. Rental fees will be charged in Allied Notes rather than gil. * Neither chocobo whistles nor the chocobo digging feature can be used in past Vana'diel.
The following changes have been made to fellows:
* imageThe below fellow styles can now use the Provoke ability once meeting certain prerequisites: Attacker Style / Healer Style / Fierce Attacker Style / Soothing Healer Style * The requirements for fellow equipment changes have been eased. * The types of armor worn by fellows have been increased. * The food effects of meals obtainable after completion of the quest, "Mixed Signals," have been changed. These food items will now become available when a player conducts an Emptiness investigation up to at least Level 2 in any Promyvion area following successful completion of the "Mixed Signals" quest.
The following additions and adjustments have been made to mythic weapons (Arms of Balrahn):
* A battlefield marking the end of the mythic weapon questline has been added. * The number of pieces of alexandrite required to complete the quest "Duties, Tasks, and Deeds" has been reduced. Consequently, the quantity and rate of alexandrite drops has also been adjusted.
The locations of the following NPCs have been changed: Port San d'Oria: Teilsa / Bastok Mines: Arva / Port Bastok: Dulsie / Windurst Waters: Jack of Hearts / Windurst Woods: Jack of Spades / Port Windurst: Jack of Clubs Battle Related
imageThe new "Level Sync" system has been implemented. Through this system, players are now able to receive equivalent experience points while in the same party regardless of any disparity in levels between them.
Click here for details.
Level restrictions no longer prevent players from equipping gear of a level beyond that restriction.
Click here for details.
Enemies which check as "easy prey" and "decent challenge" now yield more experience points when defeated.
The combat skill required to learn the first weapon skill for each weapon type has been lowered from 10 to 5.
The HP of the following monsters in areas introduced since the release of the Treasures of Aht Uhrgan expansion have been adjusted: Mamool Ja's Lizard / Mamool Ja's Raptor / Fomor's Bats / Goblin's Bat / Goblin's Bee / Goblin's Beetle / Goblin's Crawler / Goblin's Rarab / Goblin's Dragonfly / Goblin's Ladybug / Gigas's Tiger
The levels of certain monsters in the following areas have been adjusted: West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / Qufim Island / Behemoth's Dominion
The potency and frequency of special attacks for certain monsters in the following families has been adjusted using a low-level standard. PCs at lower levels will now find these monsters easier to fight: Mandragora / Funguars / Crawlers / Lizards
The following additions and adjustments have been made to Campaign:
* imageThe rate of Campaign battles occurring in the following areas has been reduced: Southern San d'Oria (S) / Bastok Markets (S) / Windurst Waters (S) * The requirements for acquiring and maintaining medals have been eased. * Rewards presented to PCs for successful completion of Campaign Ops have been adjusted. * The evaluation method and maximum points allocated for certain actions taken during Campaign battles have been adjusted. * The following NPCs no longer disappear at the onset of Campaign battles: Souhern San d'Oria (S) Scarlette, C.A. / Miliart, T.K. Bastok Markets (S) Narkissa, C.A. / Millard, I.M. Windurst Waters (S) Wenonah, C.A. / Mindala-Andola, C.C. * New Campaign Ops have been added. * New freelances have been added. * New stronghold Notorious Monsters have been added to the Beastman Confederate. Defeating these NMs will lower the defensive capabilities of strongholds under beastman control. * The fluctuations of influence over areas are now calculated based on the current standing of each faction. This change makes it easier for weaker factions to regain a foothold in the struggle for influence. * The following special abilities and items now activate based on a timer: Abilities: Mine Blast / Paralyzing Blast / Silencing Blast / Binding Blast Items: Black Mine / Paralyzing Tube / Silencing Tube / Binding Tube
The following adjustments have been made to the "Nyzul Isle Investigation" Assault:
* Progress data within Nyzul Isle will no longer be erased following the completion of the 100th floor objective. As a trade-off for this change, however, the drop rate for armor has been reduced and is no longer 100%. * Players in possession of the "Runic Key" key item can now select any floor between 1 ~ 96 (in increments of 5) to begin a new investigation. * Floor data will now be recorded for all players rather than only the player who activated the "Rune of Transfer." For their progress data to be updated, players must begin the mission on a floor equal to or lesser than the maximum level currently recorded on their disc. Provided this condition is met, progress data will automatically be updated each time a previously uncharted level is completed. * Certain weapons previously obtainable only from monsters on the 100th floor will now be dropped by other monsters in Nyzul Isle as well. Also, defeating the monsters on the 100th floor will now result in two weapons being dropped. One weapon will be randomly determined, while the other will match the job of the player who activated the Rune of Transfer (regardless of whether this is the player in possession of the Runic Key or not).
The status effect icon associated with the Monk job ability "Footwork" has been changed.
The Scholar job ability "Modus Veritas" can no longer be used on monsters without a helix status in effect.
The dancer and scholar jobs have each received a new job-specific merit point category. Dancer Scholar Step Accuracy Grimoire Recast Haste Samba Effect Modus Veritas Duration Reverse Flourish Effect Helix Magic Acc./Atk. Building Flourish Effect Max Sublimation
The following adjustments have been made to Dynamis and Limbus:
* imageThe prices for entry items have been changed as follows. Timeless Hourglass: 1,000,000 gil -> 500,000 gil Cosmo-Cleanse: 30,000 gil -> 15,000 gil * Items and equipment specific to the Blue Mage, Corsair, and Puppetmaster jobs have been added. * The drop rate of relic armor in Dynamis has been adjusted. Rates for the following areas in particular have been increased: Dynamis – Beaucedine / Dynamis – Xarcabard / Dynamis – Valkurm / Dynamis – Buburimu / Dynamis – Qufim / Dynamis - Tavnazia
Adjustments have been made to Jailer of Love, Absolute Virtue (and pets), and Pandemonium Warden (and pets) in areas such as HP value and behavior. Absolute Virtue and Pandemonium Warden will now vanish two hours after their appearance, automatically ending the battle. In addition, the spawn rate for Absolute Virtue has been increased to 100%.
The strength of Luaith, the NM appearing in the Tavnazian Archipelago's Sacrarium, has been adjusted.
The strength of Zeni NMs will now gradually be adjusted after a predetermined amount of time has elapsed following their being claimed. Item Related
Players can now trade the NPC Shami any number of "Beastmen's Seals" or "Kindred's Seals" at any time. Seals will be kept by Shami, and players may elect to exchange them for orbs once enough seals have been traded.
Several new pieces of equipment have been added.
Several new synthesis recipes have been added.
A payment of one Imperial bronze piece is now required to leave job-specific weapons in the care of the storage NPC Ghanraam in Aht Urhgan Whitegate. * Please be reminded that doing so will cause all data associated with the new weaponskill quest to be reset.
Artifact and relic armor for the following jobs can now be enhanced through dealings with the Port Jeuno NPC, Sagheera: Blue Mage / Corsair / Puppetmaster
The sale prices of the following items have been changed: Remedy / Crab Sushi / Crab Sushi +1
The following item was relocated to the auction house category "Alchemy" under "Ingredients": Goshikitenge
The effects of certain items used during chocobo races have been adjusted.
New items available via harvesting have been added.
The following 5-piece set items (4-piece where applicable) can now be traded to the item storage NPC in exchange for a key item voucher: Mirage Jubbah / Commodore Frac / Pantin Tobe / Mirage Charuqs / Commodore Bottes / Pantin Babouches / Mirage Keffiyeh / Commodore Tricorne / Pantin Taj / Mirage Bazubands / Commodore Gants / Pantin Dastanas / Mirage Shalwar / Commodore Culottes / Pantin Churidars
The additional effects of relic and mythic weapons are now designated by a status effect icon.
Additional effects other than those affecting damage and attack speed ratings of relic and mythic weapons do not trigger when those weapons are equipped in the offhand slot.
The following special items and furniture can now be stored with the relevant NPC: Harpsichord / Custom Gilet / Custom Top / Magna Gilet / Magna Top / Wonder Maillot / Wonder Top / Savage Top / Elder Gilet / Custom Gilet +1 / Custom Top +1 / Magna Gilet +1 / Magna Top +1 / Wonder Maillot +1 / Wonder Top +1 / Savage Top +1 / Elder Gilet +1 / Custom Trunks / Custom Shorts / Magna Trunks / Magna Shorts / Wonder Trunks / Wonder Shorts / Savage Shorts / Elder Trunks / Custom Trunks +1 / Custom Shorts +1 / Magna Trunks +1 / Magna Shorts +1 / Wonder Trunks +1 / Wonder Shorts +1 / Savage Shorts +1 / Elder Trunks +1
The icon graphic for the following items has been changed: Cerberus Mantle / Cerberus Mantle +1 System Related
The following additions and adjustments have been made to the Adventurer Recruitment Program:
* imageThe number of special items obtainable following the 40th day after character creation has been increased. * Further special items will now be obtainable from the 70th day after character creation. * 70th day special items are available even to those who had already received their 100th and 365th day items. * The list of special items now includes the following: Dream Boots / Dream Boots +1 / Detonator Belt / Egg Helm / Ibushi Shinai / Ibushi Shinai +1 / Miracle Wand / Miracle Wand +1 * The choice of items available on the 40th, 100th, and 365th days has been adjusted.
Click here for details.
The following terms have been added to the auto-translate dictionary: Category Term Game Terms Level Sync Game Terms Fellow Game Terms 2 Cut and Cauterize Other Adjustments
The help text for the following items has been adjusted to reflect their correct attributes: Hakke Habaki / Junkenshi Habaki / Seikenshi Habaki / Junrenshi Habaki / Seirenshi Habaki / Junhanshi Habaki / Seihanshi Habaki English Version Only
The help text for the following items has been changed to alleviate confusion: Beast Jackcoat / Beast Jackcoat +1 / Valor Surcoat / Valor Surcoat +1 / Monster Jackcoat / Monster Jackcoat +1 / Monster Gloves / Monster Gloves +1 / Saotome Haidate / Saotome Haidate +1 * "Augment" refers to the addition of extra effects. Known Issues
The additional effect status icon does not properly display after executing the weapon skill "Geirskogul" while using the relic weapon "Gungnir." *The additional effect still operates as intended. |
| | | Gast Guest
| Subject: Re: Version Update!! Mon Sep 08, 2008 3:41 pm | |
| LEVEL SYNC LINK
What is Level Sync?
Level Sync is a party leader-activated system whereby the level of all party members is restricted to that of a designated player. When this feature is activated, all members of the party will be able to receive an amount of experience points corresponding to the level of the designee, regardless of any initial disparity between them.
The following conditions apply to the Level Sync system:
* Level Sync will remain in effect only within the area in which it is activated, and will automatically be deactivated for all members should either the party leader or the designee leave the area. For all other players jumping to new areas, synchronization will be deactivated only for themselves. Activating Level Sync will cause the status enhancement effects of all party members to be nullified.
Since status effects such as Invisibility, Sneak, Protect, and Shell are canceled, please exercise caution when activating Level Sync, or when joining a party where the feature is presently active.
The details of the system are outlined as follows: image How to Activate Level Sync
Only the party leader can activate and deactivate Level Sync. Other players wishing to cancel their own synchronization can do so simply by leaving the party.
1) Form a party.
2) From the main menu, select "Party," and then "Level Sync." image
Level Sync cannot be activated under the following circumstances:
* The designee's level is below 10. * The designee is unable to gain further experience points. * The designee is in a different area than the party leader. * One or more party members currently have other level restrictions in place. * One or more party members are participating in activities such as Ballista, Brenner, Besieged, or Campaign.
3) Select synchronization designee. Doing so will cause all other party members' levels to be restricted to that of the designee. Players whose levels are lower than the designee will receive no adjustments. A red marker within the party status window identifies the player to whom the party's level is being synchronized. image
The Level Sync status icon will then appear on each individual party member's screen, along with a status icon being displayed on the left side of each PC's name. image
Please be aware of the following when engaging Level Sync:
* Skills cannot be increased beyond the maximum value for the player's restricted level while Level Sync is in effect. * The "/anon" console command cannot be used while Level Sync is in effect. If the player is already anonymous at the time Level Sync is engaged, it will be deactivated. * All pets other than wyverns will vanish when Level Sync is activated. Any monsters charmed by a beastmaster will be released with enmity intact, so care should be taken to ask them to "Leave" before activating Level Sync. * Level Sync affects only party members. It has no effect on alliance members, nor can an alliance member be appointed as a Level Sync designee. * The ability to ride chocobos is determined by the player's original level and unaffected by Level Sync. * Unlike other forms of level restriction, the effects of abilities such as"Level 5 Petrify" are also based on the player's original level.
Joining a Level Sync Party
Level Sync will activate immediately for players in the same area as the party leader upon joining. Players in different areas will not undergo synchronization until they enter the area of the party leader. Provided all conditions are met, Level Sync will go into effect instantly and automatically, so players seeking to join a Level Sync party should be aware of the party leader's location and the situation around them. image Deactivating Level Sync
Only the party leader can deactivate Level Sync. From the main menu, select "Party," then "Lvl. Sync Off." There will be a countdown period of thirty seconds, after which Level Sync will be deactivated for all party members simultaneously.
The following conditions will cause Level Sync to disengage automatically, for either all or individual party members.
* The party leader disbands the party. * The designee leaves the party. * The party leader or designee leaves the area. * You leave the Level Sync party. * You change areas (your level will be readjusted should you return to the party's area while Level Sync is still in place). * The designee's level falls below level 10. * Either the party leader or designee is the target of the spell "Tractor." * Any member of the party takes on another level restriction, or partakes in an event such as Besieged or Campaign.
image Experience
While Level Sync is active, players will receive 100% of the experience points they are eligible to obtain at their reduced level. Experience will not be gained, however, should any of the following occur:
* The designee is unconscious when an enemy is defeated. * The designee is too far from the battle to receive experience. * The designee has not completed their limit break quest and is unable to gain further experience.
The amount of experience lost when rendered unconscious will be based upon the player's level after Level Sync is in place.
*If the designee levels up or down while Level Sync is in effect, the synchronized level will automatically be updated for all party members. Level Display
Whenever a Level Sync or any other level restriction is in effect, the player's actual level and experience point values can still be viewed via the "Status" option under the main menu. image Regarding Equipment
The new changes will also allow players to equip gear beyond that allowed under previous level restrictions. This applies not only to the new Level Sync system, but also to level restrictions brought about by entry into battlefields, assaults, Ballista, areas such as Riverne, and so on. Though the level of gear will no longer play a role in determining whether or not it may be equipped, level restrictions will cause statistics and effects to be adjusted. Further, gear changes may be made as normal while the level restriction is in place, given that the player is able to equip that gear on their actual level.
Items consumed through usage of the beastmaster ability "Call Beast" are determined by the character's level after the level restriction is in place.
[Attributes affected by level restrictions] Damage / Defense / HP / MP / Status / Accuracy / Attack / Ranged Accuracy / Ranged Attack / Magic Accuracy / Magic Attack
The above attributes will be adjusted to the level of the character after the level restriction is in place, while all other attributes will become invalid. Also, negative attributes will not be adjusted, but will retain the same value.
Latent effects on items affecting damage, defense, or any of the other attributes listed above, will also be adjusted to the character's level after the level restriction is in place.
*Certain statistics for specific equipment slots may be totally negated, regardless of level. *Damage ratings of weapons will be indirectly affected by attack speed ratings, while defense values will be indirectly affected by the character's main job. *Item text will not reflect changes to attributes imposed by level restrictions. *Further equipment attribute-related adjustments in the Level Sync system are scheduled to take place in future version updates.
Examples of items adjusted by level restrictions: image
Red text: Attributes will be scaled down based on the character's level after level restriction is in place. Blue text: Attributes will not be scaled down, and will take effect as normal. Gray highlighted text: Attributes will be negated entirely. |
| | | Gast Guest
| Subject: Re: Version Update!! Mon Sep 08, 2008 3:56 pm | |
| - kiddyoshi wrote:
- The following adjustments have been made to Dynamis and Limbus:
* imageThe prices for entry items have been changed as follows. Timeless Hourglass: 1,000,000 gil -> 500,000 gil Cosmo-Cleanse: 30,000 gil -> 15,000 gil * Items and equipment specific to the Blue Mage, Corsair, and Puppetmaster jobs have been added. * The drop rate of relic armor in Dynamis has been adjusted. Rates for the following areas in particular have been increased: Dynamis – Beaucedine / Dynamis – Xarcabard / Dynamis – Valkurm / Dynamis – Buburimu / Dynamis – Qufim / Dynamis - Tavnazia /DROOL - kiddyoshi wrote:
- Adjustments have been made to Jailer of Love, Absolute Virtue (and pets), and Pandemonium Warden (and pets) in areas such as HP value and behavior. Absolute Virtue and Pandemonium Warden will now vanish two hours after their appearance, automatically ending the battle. In addition, the spawn rate for Absolute Virtue has been increased to 100%.
NOBODY PANIC!! and about c/p after estvan, i must have did it @ the same time or something cuz it wasnt there when i 1st read it lol |
| | | Guest Guest
| Subject: Re: Version Update!! Mon Sep 08, 2008 4:01 pm | |
| ya lol, i seen your right after i posted. |
| | | Ihlly Aftermath Tyrant
Number of posts : 598 Age : 41 FFXI Character Name : Ihlly Registration date : 2007-03-11
| Subject: Re: Version Update!! Mon Sep 08, 2008 5:56 pm | |
| ugh... update is going slooooooooooooooooooooooooow.... its gonna take all night | |
| | | Guest Guest
| Subject: Re: Version Update!! Mon Sep 08, 2008 6:17 pm | |
| yah takes me a long time to do these, i wont be on tonight. |
| | | Broli Aftermath Tyrant
Number of posts : 297 Age : 40 FFXI Character Name : Broli Registration date : 2007-03-29
| Subject: Re: Version Update!! Mon Sep 08, 2008 6:31 pm | |
| I've tried non stop since 4pm est, no luck so far. I keep getting booted after Step 1 of the DL. | |
| | | Elage10 Aftermath Tyrant
Number of posts : 236 Age : 37 FFXI Character Name : Elage Registration date : 2007-12-18
| Subject: Re: Version Update!! Mon Sep 08, 2008 6:43 pm | |
| someone post dat mining results!! :O | |
| | | guman Broki back Mountaineer
Number of posts : 163 Age : 75 FFXI Character Name : guman Registration date : 2007-04-01
| Subject: Re: Version Update!! Mon Sep 08, 2008 7:14 pm | |
| maybe todays is not good to dl.....i keep on getting a busy signal :3 | |
| | | Josafath Ihlly`s evil minion
Number of posts : 22 Age : 37 FFXI Character Name : Josafath Registration date : 2008-08-31
| Subject: Re: Version Update!! Mon Sep 08, 2008 8:00 pm | |
| here u go
Merveilleuse DMG:36 Delay:224 "Magic Atk. Bonus"+2 Set: Increases STR, Attack, Ranged Attack, "Magic Atk. Bonus" WAR, RDM, PLD, DRK
Ruler DMG:44 Delay:264 Enhances "Resist Sleep" effect Enhances "Resist Silence" effect Enhances "Resist Bind" effect Enhances "Resist Gravity" effect WAR, RDM, PLD, DRK
Fleetwing DMG:45 Delay:276 Evasion+5 Set: Increases HP, VIT, Accuracy, Ranged Accuracy WAR, BST
Rainmaker DMG:45 Delay:276 INT-1 MND-1 CHR-1 "Store TP"+1 Campaign: STR+5 BST
Skystrider DMG:93 Delay:492 "Jump" TP Bonus Set: Increases STR, Attack, Ranged Attack, "Magic Atk. Bonus" DRG
Namioyogi DMG:80 Delay:450 Enmity+5 Set: Increases STR, Attack, Ranged Attack, "Magic Atk. Bonus" SAM
Mukademaru DMG:74 Delay:420 "Subtle Blow"+2 Set: Increases Evasion and HP recovered while healing Reduces Enmity SAM, NIN
Alastor DMG:88 Delay:504 HP+10 MP+10 Set: Increases Evasion and HP recovered while healing Reduces Enmity WAR, DRK
Sparth DMG:89 Delay:504 Haste+1% Set: Increases STR, Attack, Ranged Attack, "Magic Atk. Bonus" WAR, DRK
Seismic Axe DMG:92 Delay:504 Latent effect: Increases weapon skill accuracy and damage Additional effect: Earth damage LV 71 WAR, DRK
Kebbie DMG:56 Delay:366 "Magic Def. Bonus"+5 Set: Increases HP, VIT, Accuracy, Ranged Accuracy LV71 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN, SCH
Catalyst DMG:60 Delay:402 Bonus damage added to magic burst Set: Increases STR, Attack, Ranged Attack, "Magic Atk. Bonus" LV69 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN, SCH
Prester DMG:58 Delay:366 Latent effect: Increases weapon skill accuracy and damage Additional effect: Wind damage LV71 All Jobs
Useshi DMG:+8 Delay:+48 "Kick Attacks"+3 Set: Increases HP, VIT, Accuracy, Ranged Accuracy LV69 WAR, MNK, RDM, THF, PLD, DRK, BST, RNG, DNC
Acantha Shaver DMG:+18 Delay:+51 "Store TP"+1 Set: Increases STR, Attack, Ranged Attack, "Magic Atk. Bonus" LV69 WAR, MNK, BST, NIN, PUP
Grandeur DMG:34 Delay:310 Attack+5 "Magic Atk. Bonus"+5 Set: Increases Evasion and HP recovered while healing Reduces Enmity LV69 BLM, RDM, SMN, BLU
Clearpath DMG:27 Delay:288 Accuracy+5 Magic Accuracy+5 Set: Increases Evasion and HP recovered while healing Reduces Enmity LV69 WHM, PLD, SCH
Vendetta DMG:97 Delay:528 Enhances "Beast Killer" effect Set: Increases STR, Attack, Ranged Attack, "Magic Atk. Bonus" LV69 DRK
Faucheuse DMG:87 Delay:480 Physical damage taken -5% Set: Increases Evasion and HP recovered while healing Reduces Enmity LV69 WAR, DRK, BST
MYTHIC WEAPONS!!
Terpsichore DMG:31 Delay:205 Increases "Steps" accuracy Augments "Steps" "Pyrrhic Kleos" Aftermath: Increases Acc./Atk. Occasionally attacks twice
Tupsimati DMG:62 Delay:402 Same elemental magic as weather: Enmity-20 Acc.+30 Magic Acc.+10 "Magic Atk. Bonus"+20 "Omniscience" Aftermath: Inc. Mag. Acc./Mag. Atk. Occasionally attacks twice.
Conqueror DMG:93 Delay:504 Augments "Berserk" "King's Justice" Aftermath: Increases Acc./Atk. Occasionally attacks twice
Glanzfaust DMG:+20 Delay:+96 Augments "Focus" and "Dodge" "Ascetic's Fury" Aftermath: Increases Acc./Atk. Occasionally attacks twice
Yagrush DMG:43 Delay:267 Magic Accuracy+10 Enhances "Divine Veil" effect "Mystic Boon" Aftermath: Increases Magic Acc./Acc. Occasionally attacks twice
Laevateinn DMG:62 Delay:402 Enhances "Elemental Seal" effect Accuracy+30 Magic Accuracy+10 "Magic Atk. Bonus"+20 "Vidohunir" Aftermath: Inc. Mag. Acc./Mag. Atk. Occasionally attacks twice.
Murgleis DMG:40 Delay:224 Magic Accuracy+10 Augments "Convert" "Death Blossom" Aftermath: Inc. Mag. Acc./Mag. Atk. Occasionally attacks twice.
Vajra DMG:31 Delay:200 Enhances "Sneak Attack" effect Enhances "Trick Attack" effect "Mandalic Stab" Aftermath: Increases Acc./Atk. Occasionally attacks twice
Burtgang DMG:46 Delay:264 Enmity+10 Physical damage taken -10% Reduces Enmity decrease when taking physical damage. "Atonement" Aftermath: Increases Acc./Atk. Occasionally attacks twice
Liberator DMG:93 Delay:528 Magic Accuracy+20 Augments "Absorb" spells "Insurgency" Aftermath: Increases Acc./Atk. Occasionally attacks twice
Aymur DMG:50 Delay:312 Pet: Attack Bonus Enhances "Sic" effect "Primal Rend" Aftermath (Incl. Pets): Inc. Acc./Atk., Occ. attacks twice
Carnwenhan DMG:29 Delay:186 Magic Accuracy+10 Increases song effects duration "Mordant Rime" Aftermath: Increases Magic Acc./Acc. Occasionally attacks twice
Gastraphetes DMG:51 Delay:432 Enhances "Snapshot" effect Increases "Barrage" accuracy "Trueflight" Aftermath: Inc. Rng. Acc./Rng. Atk. Occasionally deals double damage
Kogarasumaru DMG:81 Delay:450 Enhances "Third Eye" Ability "Tachi: Rana" Aftermath: Increases Acc./Atk. Occasionally attacks twice
Nagi DMG:37 Delay:227 Magic Accuracy+10 Enmity+10 Augments "Mijin Gakure" "Blade: Kamu" Aftermath: Increases Acc./Atk. Occasionally attacks twice
Ryunohige DMG:91 Delay:492 Augments "Jump" "Drakesbane" Aftermath (Incl. Wyvern): Increases Acc./Atk. Occasionally attacks twice
Nirvana DMG:62 Delay:402 Accuracy+30 Avatar perpetuation cost -4 Avatar: "Magic Atk. Bonus"+20 "Garland of Bliss" Aftermath (Incl. Avatars): Inc. Acc./Atk., Occ. attacks twice
Tizona DMG:42 Delay:236 Magic Accuracy+10 Occ. converts damage dealt to MP "Expiacion" Aftermath: Increases Acc./Magic Acc. Occasionally attacks twice
Death Penalty DMG:40 Delay:480 Enhances "Quick Draw" effect "Leaden Salute" Aftermath: Increases Rng. Acc./Rng. Atk. Occasionally deals double damage
Kenkonken DMG:+17 Delay:+49 Enhances "Martial Arts" effect Suppresses "Overload" "Stringing Pummel" Aftermath (Incl. Automaton): Inc. Acc./Atk., Occ. attacks twice
Orca Strap Attack+3 LV50 all jobs
Shark Strap HP+10 Enmity+3 LV69 all jobs
Trainee's Needle DMG:1 Delay:200 Latent effect: Leathercraft skill +1
Silktone DMG:28 Delay:195 CHR+4 Singing skill+2 Set: Increases Evasion and HP recovered while healing Reduces Enmity LV69 THF, BST, BRD
Farseer DMG:26 Delay:183 INT+4 Set: Increases HP, VIT, Accuracy, Ranged Accuracy LV69 WAR, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN, SCH
Cruadin DMG:83 Delay:480 STR+3 Campaign: Critical hit rate +15% Increases critical hit damage LV69 PLD, DRK
Balisarde DMG:80 Delay:456 HP+10 MP+10 Set: Increases HP, VIT, Accuracy, Ranged Accuracy LV69 WAR, PLD, DRK
Fullmetal Bullet DMG0 Delay999 Campaign: STR+2 DEX+2 LV40 All Jobs
Amanokakoyumi DMG:69 Delay:524 Ranged Attack+15 Set: Increases HP, VIT, Accuracy, Ranged Accuracy LV69 RNG, SAM
Failnaught DMG:72 Delay:582 Ranged Accuracy+10 "Subtle Blow"+5 Enmity-5 LV69 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN
Basilisk DMG:39 Delay:582 Ranged Attack+8 Set: Increases Evasion and HP recovered while healing Reduces Enmity LV69 RNG, COR
Murderer DMG:38 Delay:600 Ranged Accuracy+8 Set: Increases STR, Attack, Ranged Attack, "Magic Atk. Bonus" LV69 RNG, COR
Iwatsubute Ammo HP+10 VIT+1 LV69 All Jobs
Goblin Cracker Ammo Accuracy+2 Evasion+2 LV69 All
Osoraku DMG:37 Delay:227 DEF+10 Set: Increases HP, VIT, Accuracy, Ranged Accuracy LV69 NIN
Yagentoshiro DMG:34 Delay:222 Enhances ninjutsu damage Set: Increases Evasion and HP recovered while healing Reduces Enmity LV69 NIN | |
| | | Josafath Ihlly`s evil minion
Number of posts : 22 Age : 37 FFXI Character Name : Josafath Registration date : 2008-08-31
| Subject: Re: Version Update!! Mon Sep 08, 2008 8:05 pm | |
| those were Weapons, no the gear!
BODY
Tidal Talisman DEF:2 Enchantment: "Teleport" (Three Nations ⇒ Jeuno Jeuno ⇔ Kazham, Selbina ⇔ Mhaura Aht Urhgan Whitegate ⇔ Nashmau)
Magus Jubbah +1 DEF:45 HP+17 MP+17 STR+5 DEX+5 Blue Magic skill +15 HP recovered while healing +1 MP recovered while healing +1
Mirage Jubbah DEF:45 MP+20 Accuracy+10 Enmity-2 Adds "Refresh" effect
Mirage Jubbah +1 DEF:46 MP+20 Accuracy+12 Enmity-3 Adds "Refresh" effect
Corsair's Frac +1 DEF:43 HP+20 DEX+5 AGI+5 Ranged Accuracy+10 Ranged Attack+5
Commodore Frac DEF:45 STR+3 Accuracy+8 Ranged Attack+8 Enhances "Random Deal" effect
Comm. Frac +1 DEF:46 STR+3 Accuracy+10 Ranged Attack+10 Enhances "Random Deal" effect
Pup. Tobe +1 DEF:37 HP+17 Accuracy+5 Attack+5 Automaton: Max HP and Max MP Bonus
Pantin Tobe DEF:45 HP+15 Accuracy+10 "Subtle Blow"+5 Automaton: Accuracy+10
Pantin Tobe +1 DEF:46 HP+15 Accuracy+12 "Subtle Blow"+5 Automaton: Accuracy+12
Eerie Cloak Cannot Equip Headgear DEF:2
Eerie Cloak +1 Cannot Equip Headgear DEF:3 Latent effect: Adds "Refresh" effect
FEET
Magus Charuqs +1 DEF:14 HP+18 MP+18 Accuracy+3 Evasion skill +10 Enmity-5
Mirage Charuqs DEF:16 MP+15 AGI+3 INT+3 Attack+5 Enmity-2
Mirage Charuqs +1 DEF:17 MP+15 AGI+4 INT+4 Attack+5 Enmity-2
Cor. Bottes +1 DEF:12 HP+15 STR+5 AGI+5 Ranged Accuracy+4 Accuracy+4
Comm. Bottes DEF:16 HP+12 DEX+3 INT+3 Accuracy+5 Enmity-3
Comm. Bottes +1 DEF:17 HP+12 DEX+3 INT+3 Accuracy+7 Enmity-4
Pup. Babouches +1 DEF:12 HP+19 STR+5 Accuracy+5 Evasion+5 Enhances "Repair" effect
Pantin Babouches DEF:17 HP+14 INT+2 MND+2 Attack+5 Automaton: "Magic Atk. Bonus"+5
Ptn. Babouches +1 DEF:18 HP+22 INT+3 MND+3 Attack+5 Automaton: "Magic Atk. Bonus"+5
Llwyd's Clogs DEF:15 HP+4% MP+4% Campaign: HP+8% MP+8% LV71 WHM, BLM, RDM, PLD, DRK, SMN, BLU, SCH
Emissary Boots DEF:18 Evasion skill +5 Parrying skill +5 Campaign: Evasion+6 LV69 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC
Koschei Crackows DEF:14 Physical damage: "Curse" effect Avatar: Attack and Defense Bonus LV71 SMN
HEAD
Magus Keffiyeh +1 DEF:24 MP+25 INT+5 MND+5 Enhances monster correlation effects
Mirage Keffiyeh DEF:24 HP+15 VIT+3 Blue Magic skill +5 Increases Breath Damage
Mirage Keffiyeh +1 DEF:25 HP+15 VIT+4 Blue Magic skill +5 Increases Breath Damage
Cor. Tricorne +1 DEF:23 HP+13 STR+4 AGI+4 Ranged Accuracy+9 Enhances "Quick Draw" effect
Comm. Tricorne DEF:24 HP+10 Ranged Attack+8 Augments "Phantom Roll"
Comm. Tricorne +1 DEF:25 HP+12 Ranged Attack+10 Augments "Phantom Roll"
Puppetry Taj +1 DEF:16 HP+15 DEX+5 VIT+5 MND+5 Automaton: HP recovered while healing +3 MP recovered while healing +3
Pantin Taj DEF:19 HP+12 STR+3 AGI+3 Adds "Regen" effect Automaton: Adds "Regen" effect
Pantin Taj +1 DEF:20 HP+12 STR+4 AGI+4 Adds "Regen" effect Automaton: Adds "Regen" effect
Mirror Tiara DEF:20 Enmity-7 MP recovered while healing +3 Campaign: Magic damage taken -10% LV69 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP, DNC
Louhi's Mask DEF:25 Daytime: Physical damage taken -3% Nighttime: Magic damage taken -3% LV69 WAR, RDM, PLD, DRK, BST, RNG, SAM, DRG, BLU
HANDS
Mag. Bazubands +1 DEF:17 MP+20 STR+3 INT+3 Parrying skill +10 Increases chance to learn blue magic
Mirage Bazubands DEF:17 HP+12 MP+12 DEX+5 MND+5 Evasion+5
Mrg. Bazubands +1 DEF:18 HP+12 MP+12 DEX+6 MND+6 Evasion+5
Corsair's Gants +1 DEF:12 HP+15 DEX+5 MND+5 Evasion+3 Parrying skill +5
Commodore Gants DEF:14 HP+12 AGI+2 Ranged Accuracy+5 Enhances "Snapshot" effect
Comm. Gants +1 DEF:15 HP+15 AGI+3 Ranged Accuracy+5 Enhances "Snapshot" effect
Pup. Dastanas +1 DEF:13 HP+18 STR+5 AGI+5 Enhances "Maneuver" effects Reduces "Overload" rate
Pantin Dastanas DEF:18 HP+16 DEX+2 CHR+2 Haste+3% Automaton: Haste+3%
Pantin Dastanas +1 DEF:19 HP+25 DEX+3 CHR+3 Haste+3% Automaton: Haste+3%
Danzo Tekko DEF:21 "Counter"+2 Campaign: "Counter"+4 "Store TP"+5
Stone Mufflers DEF:28 HP+10 MP+10 ≺Element: Earth≻+20 Enhances "Stoneskin" effect
LEGS
Marduk's Shalwar DEF:32 MP+3% CHR+10 Healing magic skill +5 Wind instrument skill +5 Summoning magic skill +5 Enmity-4 Set: Enhances "Fast Cast" effect
RINGS
Skirmisher's Ring HP+1% Campaign: HP+4% LV69 All Jobs
Patriot's Ring MP+1% Campaign: MP+4% LV69 All Jobs
Fenian Ring Augments "Shield Bash" Enhances potency of "Banish" vs. undead LV71 All
Headsman's Ring Great Axe skill +3 LV65 All
Diverter's Ring MP+15 Avatar: Enmity+2 LV71 All
WAIST
Drover's Belt Enchantment: Costume
Commodore Belt DEF:4 STR+4 Ranged Accuracy+8 Ranged Attack+5
Detonator Belt Enchantment: Costume
Grenadier Belt DEF:4 Attack+3 STR+3 DEX+3 AGI+3 Campaign: STR+8 DEX+8 AGI+8 LV69 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC
Demagogue's Sash DEF:6 MP+15 INT+3 MND+3 CHR+3 Campaign: INT+8 MND+8 CHR+8 LV69 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP, DNC, SCH
EARRINGS
Raising Earrings Enchantment: "Reraise" Charges: 10 LV1 All
Supremacy Earring Set: Increases STR, Attack, Ranged Attack, "Magic Atk. Bonus" LV69 All
Paramount Earring Set: Increases HP, VIT, Accuracy, Ranged Accuracy LV69 all
Brilliant Earring Set: Increases Evasion and HP recovered while healing Reduces Enmity LV 69 All
MORE HEAD
Gnadbhod's Helm DEF:24 STR+6 DEX+4 Attack+8 Slow +5% LV71 All
Zha'Go's Barbut DEF:23 Ranged Accuracy+8 Ranged Attack+8 Enmity-5 Enhances "Snapshot" effect LV71 All
Ree's Headgear DEF:21 INT+2 MND+2 CHR+2 Magic Accuracy+2 "Magic Atk. Bonus"+2 LV71 All
SHIELD
Harpy Shield DEF:13 "Magic Atk. Bonus"+3 Magic Accuracy+3 Campaign: "Magic Atk. Bonus"+12 LV69 WHM, BLM, RDM, SMN, BLU, SCH
Terror Shield DEF:20 HP+20 Enmity+4 Campaign: Damage taken -10% LV69 PLD, DRK
Town Mog. Shield DEF:8 Enchantment: Moogle's Japery
Nomad Mog. Shield DEF:8 Enchantment: Moogle's Japery
BACK
Drover's Mantle DEF:1 Enchantment: Dodge buffalo charge LV1 All
Mirage Mantle DEF:6 MP+20 Accuracy+7 Magic Accuracy+3
Pantin Cape DEF:6 DEX+5 Attack+15 Automaton: Attack+15 LV70 PUP
Viator Cape DEF:9 HP+15 MP+15 Campaign: HP+15 HP+5% MP+15 MP+5% HP recovered while healing +2 MP recovered while healing +2 LV69 All
Caloyer Cape DEF:6 MP+10 "Magic Atk. Bonus"+1 Campaign: "Magic Atk. Bonus"+6
NECK
Rep. Silver Medal Enmity-2 HP recovered while healing +1 MP recovered while healing +1 LV40 All
Bandolero Scarf Evasion+5 Enhances "Gilfinder" effect LV69 All
Piper's Torque CHR+5 Wind instrument skill +5 Campaign: Wind instrument skill +10 LV69 BRD
LEGS
Magus Shalwar +1 DEF:34 HP+25 DEX+5 VIT+5 AGI+5 Spell interruption rate down 12%
Mirage Shalwar DEF:31 HP+10 MP+10 STR+3 Accuracy+5 Magic Accuracy+3
Mirage Shalwar +1 DEF:32 HP+15 MP+15 STR+3 Accuracy+5 Magic Accuracy+5
Cor. Culottes +1 DEF:29 HP+25 INT+5 AGI+5 Enmity-4
Comm. Culottes DEF:30 HP+22 STR+3 AGI+3 Attack+3 Evasion+3
Comm. Culottes +1 DEF:31 HP+22 STR+3 AGI+3 Attack+7 Evasion+7
Pup. Churidars +1 DEF:26 HP+16 DEX+5 CHR+5 Automaton: Enhances "Cure" potency Spell interruption rate down
Pantin Churidars DEF:32 HP+13 STR+2 VIT+2 Accuracy+5 Automaton: Magic Accuracy+5 LV71 PUP
Ptn. Churidars +1 DEF:33 HP+13 STR+2 VIT+2 Accuracy+7 Automaton: Magic Accuracy+7
Malagigi's Trousers DEF:31 Enhances "Resist Silence" effect Campaign: Enhances "Fast Cast" effect "Store TP"+5 LV69 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC
Bedivere's Hose DEF:29 Latent effect: Increases Accuracy and Attack
Nimue's Tights DEF:28 CHR+8 ≺Element: Light≻+20 Attack+4 "Magic Atk. Bonus"+4 LV71 RDM, PLD, DRK, RNG, DRG, BLU, COR | |
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| Subject: Re: Version Update!! | |
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| | | | Version Update!! | |
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